We are a group of artists and software developers which is born with the purpose of making Indie videogames, with its own style characterised by a great gameplay, atmosphere and art surrounding them.. With our video games we want to transmit feelings, because of that we call them "video games with soul"
*** THE GRAPHICS AND VIDEOS SHOWED ARE FROM A PRELIMINAR RELEASE, WE ARE WORKING ON IMPROVE THE GRAPHIC ART ==> WE WILL INFORM ABOUT OUR PROGRESS ACROSS NEW UPDATES ***
For our first crowdfunding campaign we present "Coco", we think it is the first video game designed with ChromaDepth displaying (we have not found any other like this up to now, apart from our public demo of Nagual)
"Coco, the first ChromaDepth displaying video game ever"
Update 11: New demo downloads website, access here
We want to offer all you participate in this innovative project being one of our firsts backers who support the effort of our team investigating this technique and obtain great rewards.
Help us to get the first ChromaDepth video game ever!
We are asking a short goal because our team is willing to finish the game even though we don't reach the goal. Also we will schedule new goal steps for funding the release of the game in more platforms and with new features and levels
With Chromadepth technique the gamer will play "Coco" in 2D display mode or in 3D mode, with the use of a special glasses that we will include as reward.
Pedro Orts, our graphic artist, is a pioneer in the use of this technique and has a great expertise of many years in this innovative and unique 3D.
(You can also buy ChromaDepth glasses on some online shops, take a look to our website for further information)
Showing our video games and ChromaDepth glasses and stuff in RetroMadrid 2013
Estimated release date: 4Q 2013 - 1Q 2014 (Depending on the funding goals result) Platforms: Initially for Windows PC and tablets (but depending on the funding goals reached in the campaign we would extend it to MAC and ubuntu linux computers and tablets Android and iPAD)
Develop new levels, features, platform compatibility... incluided in the new goal steps
Administrative procedures rates
Our campaign is flexible, if we do not reach the first goal we are commited to finish the game (first goal step) and send all the rewards.
"Coco" is a puzzle style game based on the mazes´s classical video games, with a funny cartoon graphic style that remind us to video games like Pacman.
You play Coco, a young spirit trapped on his fears, your mission is guiding to Coco to find the gate towards the freedom. But take care, many dangers will await you: different types of enemies, transporters, secret doors, sliding blocks...
Reach the exit and escape!
The origin of "Coco" game comes from an amateur free video game created by Raúl Hernández, you can find further information on our website (and even download the old version). Because of this reason we also call the game "Coco returns".
We have evolved this old version with new great features:
ChromaDepth displaying system: Put your ChromaDepth glasses on and enjoy of a 3D visualization that will transport you to the Coco´s world. Yes!, without extra hardware!. And if you don´t have any ChromaDepth glasses you can also play Coco in 2D mode
Touchscreen or mouse control system
At least 40 levels that will surprise you for its originality and increasing difficulty
Two different initial difficulty levels, Normal and Inferno
Graphic restyling, new scenarios and character's designs
Great gameplay elements and powerups
First release for PC-Windows and Windows tablets (first step goal)
The original theme "Ode to Cassadra" is a work of art by the canadian composer Denis Desbiens. We have arranged it with several variations, made by the twice considered to Grammy awards of Los Angeles, Julio Soria.
You can spread this innovative project across your friends and professional collegues circles using social networks and the tools that Indiegogo provide to do it.
And finally... our most sincerelly THANKS for your support to get this project happen.
Looking for more information?Check the project
FAQ
- Digital copy of "Coco" in requested platform
- A mention in the credits
Estimated Shipping
December 2013
3 claimed
Special digital contents
$15 USD
- All Above
- Exclusive wallpapers
- ChromaDepth art
- Musical themes
- Other media contents
Estimated Shipping
December 2013
0 claimed
1st&Exclusive Physical Edition
$50 USD
- All above
- Physical limited first edition of "Coco" (you will get the exclusive first edition of a ChromaDepth video game - max. 1000 copies)
- 2 ChromaDepth Glasses
Estimated Shipping
December 2013
0 out of 1000 of claimed
Coco´s style
$100 USD
- All Above
- Exclusive Coco T-shirt
- Two additional ChromaDepth glasses
Estimated Shipping
December 2013
0 claimed
Exclusive tester
$250 USD
- All above
- You will access to the beta versión of "Coco". Try the game way before its release date and give us your valuable feedback!
- Physical Cromadepth art to enjoy it with your glasses
Estimated Shipping
December 2013
0 claimed
Design Coco with us
$500 USD
- All above
- You will design a level of "Coco". Send us your level design according to some initial rules and advises of our team.
- Contact us in english or spanish
- You will appear in the credits as the designer of the level
Estimated Shipping
December 2013
0 out of 10 of claimed
Design a new character with us
$1,000 USD
- All above
- Design one customized enemy in collaboration with our team. send us your own drawing or idea and it will be part of our video game.
- Contact us in english or spanish
- You will appear in the credits as the designer of the character
Estimated Shipping
December 2013
0 out of 1 of claimed
Futuresco special partner
$1,500 USD
- All the above except "Design a new character with us".
- You get all the games Futuresco Games creates forever, for free, in downloaded format and requested platform; as well as early access to our prototypes and betas. THANKS a lot for trusting on us