This campaign is closed

G6 Driving Simulator

The world’s first affordable, high-end professional driving simulator which lets you experience real forces of a F1 car.

You may also be interested in

Closed
Closed
Closed
Closed
Closed

G6 Driving Simulator

G6 Driving Simulator

G6 Driving Simulator

G6 Driving Simulator

G6 Driving Simulator

The world’s first affordable, high-end professional driving simulator which lets you experience real forces of a F1 car.

The world’s first affordable, high-end professional driving simulator which lets you experience real forces of a F1 car.

The world’s first affordable, high-end professional driving simulator which lets you experience real forces of a F1 car.

The world’s first affordable, high-end professional driving simulator which lets you experience real forces of a F1 car.

Ales Zajc
Ales Zajc
Ales Zajc
Ales Zajc
1 Campaign |
Ljubljana, Slovenia
$1,002 USD $1,002 USD 9 backers
0% of $113,580 Flexible Goal Flexible Goal


“I like fast cars, I like the power they produce, the feeling of acceleration… It gets the adrenalin running through my veins…”  Aleš Zajc, G6 designer and founder of Gravitom.

If you like fast cars or enjoy racing games you came to the right place…

“Project Cars – sim racing game”


At Gravitom we developed an interface that will make you feel the same kind of excitement that you would get driving a real race car.

You will feel the force of a race car!

With our force feedback interface not only will you improve your gaming skills, you will also explore your potential and find your edge when driving outside of the game. We are making it real with the Gravitom G6.




The G6 is the world’s first simulator which lets you experience the forces of a F1 car.


WHAT IS THE G6?

The G6 is a head mounted force feedback interface. Simply put… it is a driving simulator which lets you feel the forces of the car.

WHY ON YOUR HEAD?

Let us do a test. Shake your arm, leg and your head. Where did you feel most of the force?

We have found that most of the force is felt on the head. That led us to design the G6… to give you an immersive feel of the virtual vehicle.

This is because the weight of the head makes the neck muscles work harder, and this is also felt by the inner ear which is the main “sensor” of balance and movement of the human body.

WHY NOT ON THE WHOLE BODY?

The Facts…

  • Most of the force is felt on the head, not on the body
  • Price - Smaller construction and smaller motors reduce the price
  • Larger forces (up to 6 g) can be simulated with a head force feedback interface but not with a full body interface
  • Forces can be simulated more accurately – fast response, no delay! (read more below)
  • The 6G can be integrated in any racing cockpit

“Source: High Acceleration and the Human Body, Martin Voshell, November 28, 2004”


IS THIS THE NEXT STEP?
YES!

For racing games and simulators a major step was taken when the first racing steering wheels became available, this occurred again with the appearance of the steering wheels with force feedback.

The next step is here, the G6.

AFFORDABLE PRICE
SIMPLE TO USE
PLUG AND PLAY
WORKING ON 8 GAMES

Our device creates the sensation and feeling of movement. With the G6 you will feel the car, you will feel the track, the grass, the bumps on the road …


It may just be a game, but it will make you sweat.


"Photo: Driver sweats after 15 min using our interface."


The feeling is indescribable. You drive the car, you see the road, hear the engine, feel the steering… and you feel the excitement and adrenalin… the force.

  • Feel the excitement
  • Feel the adrenalin
  • Find your potential
  • Get the best from your game



User experience / Results

We tested the G6 prototype with as different types as we could to get the feedback we needed to give you the best experience possible. We did not want only gamers testing the interface since all of them said it was “cool”, “awesome” “I want one”, etc.

More important than just trying the interface ourselves and other game enthusiasts, we wanted to get feedback from all types of drivers from professional race car drivers to the everyday driver. Here is what we got …

Race car drivers say…


Almost all race car drivers did not like racing games because they did not provide enough realism as compared to their real race cars. Again … they said that something was missing … For the game / simulation to have a meaning to them it had to have more feel. When using the G6 prototype most of them found that:

  • They now felt the force of the car.
  • It gave them a better feel and control over the car in the game.
  • They learned to handle the car faster (better learning curve).
  • They crashed less.
  • … most of all … They enjoyed it and wanted another try.

Race car drivers gave us great feedback on how to set up the G6, they will be back testing it with us, to get it as real as possible.

Moms and dads say…


Since most people are not race car drivers or gaming enthusiasts we needed the opinion of everyday drivers. We wanted to know if the interface helped them in any way, did they find it useful, stressful, was it an add-on or just an unwanted feature of the game. The opinions were pretty unanimous and again:

  • our interface made the game feel more real
  • their game driving (and real driving) improved
  • race times fell even with novice gamers
  • … they would use the interface

Quote (by friend): “Turn it back on, it’s just a game without it…”


During testing we wanted to see if an everyday driver would notice that the force from the interface was suddenly gone. So for each of them, we secretly disconnected the power to the interface. All noticed that something just disappeared from the game; they lost the feel for speed and they started to crash … the interface was something that helped them in the game.


“RaceRoom Racing Experience – sim racing game”


Before, when my mom saw my dad playing racing game she said: “I will not get in a car again with you :)” every time he crashed the car. After, they both had a try with the G6 prototype their driving trust issues improved.




How it actually works…


The simulator interface (G6) creates a feel of movement by providing the forces which are calculated from the game physics. This deepens the feeling of reality of the simulation as the forces are experienced on the head similar to those felt in a real race car.



The interface is attached to the driver seat base and is connected to the helmet. The interface exerts forces that are aimed to be equal to the forces of a race car (lower force settings for novice are recommended). It is the only simulator where you will be able to feel the full acceleration of a F1 car which can produce up to 6 G of lateral force.



The interface works as a force feedback device. It does not make the head move to a certain position but exerts force on the head no matter in what position the head is.


Comparison Table


The G6 interface is built using custom designed high torque and high speed actuators which make it possible for the force to be without delay (no more motion sickness) and the force generated is true scale.




Research … before the G6.

In the past few years we have built several gaming stations aimed at increasing the level of reality the driver/gamer experiences. We found that we still could not feel the forces of the car, and therefore we started to develop our own force feedback interface.

Full body simulators.

We wanted to delve into full body movement simulators but found these to be overly expensive and slow in response to the point that they made the driver motion sick. Motion sickness occurs when there is a time delay between what is seen and what is felt. With full body simulators something in the game happens (is seen) before the simulator can move to the proper position.


Source link: The Telegraph written by Tom Cary

During our research we also discovered that most of the force when driving a race car is felt on the head since this is not fixed in the car (this is also the main reason F1 pilots train their neck muscles to sustain the cornering, accelerating and braking forces on their bodies). When we understood this we built a simulator that exerts forces on the head of the person in the simulator and has the lowest possible time delay of response.




Technical specifications


Current state – G6 prototype and G6 Early version

  • Oculus Rift ready helmet – with the Rift you could be in the game.
  • USB – to connect simulator with PC
  • Power supply – 230 V/50 Hz , 110V/60Hz
  • Helmet



Future plans for G6 (subject to change)



Future development will have three types:



Every type will have

  • Speakers - for better, louder sound and you will not disturb the surrounding area.
  • Mic – so you could talk with friends.
  • Oculus Rift Ready – with the Rift you could be in the game.
  • USB – to connect simulator with PC
  • Power supply – 230 V/50 Hz , 110V/60Hz
  • Universal helmet – adjustable for any head size



We guarantee

When we upgrade to another platform or game you will only have to update the G6 drivers and your G6 simulator will be ready for new adventures. You do not have to worry that it will become obsolete. We also guarantee that:

  • We will make driver upgrades for new games
  • Upgrade for new operating systems
  • Improve firmware for more realism
  • Give you technical support on how to install and best use the G6



Why we need your support

With you support we will make the consumer version even cheaper and better. We will integrate Hi-Tech speakers and make the G6 helmet Oculus Rift ready.

Join us and help change the world of simulation FOREVER.

We have been developing the G6 for over a year (more than five if we count previous work researching racing game applications and other simulator interfaces) and we have come a long way. But now we need your help. Currently we have a working G6 prototype but to get it into full production we need your support which will help us to initiate tooling and manufacturing so we can make the G6 available to you and all the others who want the real experience of racing at home.

Contribute.
By purchasing our perks you will help bring the G6 from the prototype and into your home and you too will be able to experience the world of racing.

Spread the word.
Tell your friends and family, discuss it on the forums and social networks. Help us in promoting the G6. The more people know about our product, the more feedback we will receive and the better the G6 will become.

Tell us your ideas.
We know the G6 is great, but give us your ideas, tell us what we can improve to make it excellent.




About Gravitom

Gravitom is a startup company from Slovenia which we formed to develop products to improve the realism of racing games. We have previous experience in this field (building various gaming stations for clients) but the G6 is our first product designed by us from the ground up.

THE TEAM

At this point we would also like to thank the people who are helping us with their ideas, knowledge and work. Special thanks goes to our manufacturing partners and the Laboratory of Robotics at the Faculty of Electrical Engineering, Ljubljana who helped us to create the G6 prototype. Last, but not least we would also like to thank our loved ones, our family, friends who are cheering us on to make our dream a reality.





Perks





G6 POSTER

A limited-edition G6 poster, only available via Indigogo.





G6 T-SHIRT

A limited-edition G6 T-shirt, only available via Indigogo.





DIY G6 - EARLY VERSION

Try building the prototype yourself! You'll receive your own DIY kit for building the G6 from scratch, including installation instructions as well as all individual parts without the ground frame.

NOTE: This DIY kit is only for true hardware geeks equipped with a welding machine. We encourage most of you to get the standard version below!





G6 - EARLY VERSION

“Actual product may look differently”


SIMPLE TO USE.
If you know how to install a game and plug the steering wheel to PC and that's how simple is to use the G6 Simulator.


What
will I get?

G6 – You will get fully functional G6 simulator with a full frame and helmet. G6 Simulator is already working on following games.

Working Games:

  • Assetto Corsa
  • GTR
  • GTR2
  • Project C.A.R.S.
  • RACE 07 (expansion packs)
  • RaceRoom Racing Experience (free-to-play)
  • rFactor
  • rFactor2

SDK – You will get fully functional code and well documented examples that you can easily implement into any software that you so desire. We will provide technical support and serves.

What will I need to use the G6?

For the best experience we recommend a racing seat/cockpit.

For best visual effect and fuller experience we suggest you also upgrade your monitor to Oculus Rift VR headset. [oculus link]

The G6 can be used by anyone but you will need the following components:

Minimum requirements:

  • PC (If the game is working then G6 will work as well)
  • Steering wheel
  • Chair without wheels
  • Monitor

Recommended requirements:

  • PC (the better the PC the better the game graphic)
  • Good steering wheel
  • Racing cockpit
  • Monitor or 3 monitors, projector, Oculus Rift




2x G6 - EARLY VERSION

We are providing a pair of g6 simulators for those of you who want to build a full racing simulator pair to race with friends ...





PROFESIONAL DEVELOPMENT KIT


The Professional development kit is meant as a testing station for developers and gaming enthusiasts. You will get the Prototype and the Early version of the G6. The prototype version will be the first sent out, so you will be the first to test the G6.

This package includes:

  • G6 – Prototype version (Industrial strength motors and additionally reinforced carbon steel frame)
  • G6 – early version
  • Gaming seat (racing cockpit)
  • Steering wheel
  • High performance PC
  • Monitor
  • Games

This package kit is customizable per your request.

Shipping is included!



"Mac" is trademarks of Apple Inc. "PlayStation 3" is registered trademarks of Sony Computer Entertainment. “Windows 8” , “Windows 7”, “Windows VISTA”, “Windows XP”and "Xbox " are registered trademarks of Microsoft Inc. All other trademarks are property of their respective owners.



FAQ

Why is shipping not included?

Shipping prices are not included since they will vary by location. Handling shipping individually will be easier and the cost for you will be lower.

How much does international shipping cost?

Prices vary by location, so we cannot tell you how much exactly it will cost you, but rest ashore that we will keep it as cheap as possible. Estimated prices for shipping the G6 are 100€ for EU and 200€ for outside of EU.

How do I ship my reward to an address that is not my billing address?

When Indiegogo campaign stops we will contact you for your shipping address.

Will G6 offer a warranty or support?

We guarantee that you will receive a working G6 simulator that will support the 8 already listed games.

Is it safe?

Yes, the G6 is perfectly safe.

The forces are limited by both the hardware and the software of the interface. The motors cannot generate that much force and they have limited working area, so they cannot move as far as to harm you.

While the G6 will be able to generate the forces of driving a real race car, it will not be able to generate the forces of a crash.

What type of input will I use to connect the G6 to my computer?

G6 uses standard USB port.

Will G6 offer a warranty or support?

We guarantee that you will receive a working G6 simulator that will support the 8 already listed games.

What are the minimum system requirements for the G6?

There are no minimum specifications, though the more powerful the computer, the better the experience will be. Any standard computer should be sufficient, as long as the game you wish to use the G6 with works.

Can I wear glasses while using the G6?

So far people who tried the G6 and had glasses on did not feel any discomfort or had other difficulties.

Will my favorite game work with the G6?

So far we have 8 titles supported, but our goal is to make every racing game work with the G6.

Will the G6 work with my Xbox 360/Xbox one, PS3/PS4, Wii, or next gen console?

Not yet. We are aiming to deliver the experience to all platforms. So far the Indiegogo campaign is for PC – Windows only.

What will the Developer SDK include?

You will get fully functional code and well documented examples. You will be able to easily implement these into any software that you so desire.

Could you provide a picture of the Indiegogo prototype G6?

Not yet, we are still finalizing the hardware design and outer style of the G6.

I’m a member of the press/media. How can I reach Gravitom?

You can contact us anytime by emailing media@gravitom.com. You are always welcome to visit us, so stop by for a coffee or a drive.

Looking for more information? Check the project FAQ
Need more information
Let us know if you think this campaign contains prohibited content.

Choose your Perk

SPECIAL THANKS

Currency Conversion $1 USD
€1 EUR
Help us take gaming to the next level! You'll receive a sincere thank you from the Gravitom team and we'll keep you up to date on all of our progress developing the consumer G6 and building out the developer SDK!
Estimated Shipping
January 2014
4 claimed

G6 T-SHIRT

Currency Conversion $33 USD
€29 EUR
A limited edition Gravitom t-shirt, only available via Indigogo. See the project description for a preview! You'll also receive a sincere thank you from the Gravitom team. (Please add €15 to ship outside the EU)
Estimated Shipping
February 2014
1 claimed

G6 COUPON

Currency Conversion $112 USD
€99 EUR
You will get a coupon worth 150 €, with which you will be able to buy the G6 with a discount.
Estimated Shipping
February 2014
1 claimed

EARLY BIRD G6 - EARLY VERSION

Currency Conversion $848 USD
€747 EUR
EARLY G6 DEVELOPER KIT - Only on Indiego. You are ahead of our website sales for delivery! (Shipping paid separately See FAQ).
Estimated Shipping
October 2014
1 out of 50 of claimed

You may also be interested in

Up Caret