Puedes ver la versión en español de este proyecto en mi web Modular Terrain.
ABOUT ME
Hello, my name is Luis. I've always loved board games, they are an easy way to have fun.
Some friends, a board, some tokens a dice and, let's start playing! but even funiest games can become a little monotonous.
Asking myself what could be done to give them a new life I thought that fun could start at the time you throw the dice,
so I redesigned dice towers a little.
THE DICE TOWERS
For those who don't know them, you should know they are many centuries old, and they were used even by Romans.
Romans where smart, but they trusted no one and with dice towers they tried to make it difficult to players who were cheating with dice.
Nowadays they have other uses, for example, avoiding dices encounter with game figures and move or even break them.
They can also avoid dices to end up under the couch or become your dog's meal.
MY DICE TOWERS
I thought a new utility so they have more influence in the game, giving it a new life and increasing the fun.
To do this I have created towers with multiple exits, so it won't depend only on the dice number, but the exit door through it comes out that can modify the value of it.
You can use the tower exits to add new rules to the games.
According to the exit door through they come you can add, subtract, divide or multiply another value.
You can assign each door to a player and make that dices that come through his door only count for that player.
Decide the characteristics of a game character or his skills before start to play.
There are many possibilities to give a new life to your games using a tower with many exits.
Practical examples with the 4 exits Olite dice tower and the Parchis game:
-Modifying the result. We give each exit its own modification factor, x0, x1, x2 and x3 (or anything else that comes to mind).
-When the player throws the dice, value applies them to modify the door the dice have left, if the dice goes out the door x0 multiply its value by 0, it becomes 0, bad luck, but if it comes from the x3 door value multiplied by three, now you can run a lot. And if you play with your kids, math practice having fun.
-Chosing who plays. We assign each exit to a player and throw the dice for all players at once, each player moves his pawns using the values of all dice that have come through its door.
As usual, the player who moves first changes each turn, if dices come through your door, of course.
WHY INDIEGOGO
I could put my towers on my website and wait for people slowly knew them, or put them on Indiegogo and people start to have fun with them already. I opted for the second option.
I have more ideas for other dice towers, this campaign will serve me to check if people are interested in using dice towers in their games, and to know if it is worth spending more time designing new models.
MY PROJECT
PLEDGE LEVELS
STRETCH GOALS
ABOUT SHIPPING
The shipping costs depend on the total weight, I think its the fairest way to calculate the cost of each shipment.
Look at every product that interests you its weight, add them together, find your country in the list and see the shipping costs for that weight (up to 9kg).
Translated with Google Translation.
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