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10 months ago the YRMINSUL adventure began. Four friends decided to join forces to create an original and fun game.
In June 2013, convinced of the future of YRMINSUL, we decided to create our own studio: Black Flag. As you could see in the video and demonstration, YRMINSUL has progressed nicely and with the release date approaching, we need you to answer this question: just how far can we go?
Pour nos amis Francophones une traduction est disponible en cliquant sur ce lien : ![]()
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Have you had
enough of nice and friendly heroes? Then become the villain of the piece! Get
your own back on the pathetic forces of the good and make them finally understand that evil is something to be taken seriously, and must be
well done. Resist their combined attacks during a game combining strategy and
Tower Defense phases in a persistent universe. Make their islands, which make
up this boring haven of peace, fall one by one. Evil spirits, boastfulness and
a tendancy towards machievelic laughter will finally be rewarded through a
title which renews the codes of the genre.
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Yrminsul is almost finished with almost 90% of its features already completed. The game's official launch is planned in April so it's not a risky campaign at all. The purpose of the campaign is "How far can we go?", in other terms: which features do you want to add to Yrminsul to make it the best possible game?
We need your help to finish YRMINSUL for one main reason:
- We are first and foremost gamers and certain additions were essential to us to enhance the pleasure of the game play. Over time we added new enemies, increased the map, and implemented many additional elements of gameplay to be able to propose a longer and more fun game. So many of these elements are already integrated in the game, some still remain under construction and need a lot of work. YRMINSUL is fun, but with your help, it will be even more!
Only your participation can reveal the true potential of Yrminsul!
We are convinced of the value of YRMINSUL, of its potential and the pleasure it will be able to give you. By helping us, you will gain access to the extended demo of Yrminsul under 48H. This one proposes a 13 level campaign. The final version will have 31 levels and is scheduled for April.
Thank you,
the Black Flag team
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Founded in June 2013 in Bordeaux, France, the Black Flag Studio was born from the desire of four friends to create their own video game creation studio. Despite being a young company, our know-how is based on a solid experience of video games. We are professionals of creation, development and diffusion of video games. We have met and worked together in various studios of Bordeaux and were lucky to be able to take part in the development of many fun video projects over the years.
Quick steps to help us!
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Financing Yrminsul does not
involve any risk since we are close to releasing the game!
Your donations will
determine the final form of Yrminsul and the functionalities available for the
release. There will be a game released, that's sure, but how rich and full it
will be is up to you!
You have a role to play:
help us to improve Yrminsul and to make the best possible game! Your help will
make all the difference.
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Vote for the next feature of Yrminsul!
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YRMINSUL is a strategy game where
each combat is held in the form of a Tower Defence. Throughout a vast campaign,
you will discover many elements which have made strategy games so successful:
-
Tower
Defence: You like the frenzy of Tower Defence? YRMINSUL is a frenzied Tower
Defence in 3D and with full contents: more than 30 types of enemies belonging
to 3 distinct armies (Goblins, Elves and Monsters), 15 customisable turrets, 16
spells and 31 levels to be played.
-
Tactics:
Before every combat, you will have to choose 4 different towers and 4 spells carefully among those available in order to ensure the defense of your
territories. You will find that knowing the nature and the weaknesses of your
enemies is essential. Will you prefer to use mono-target or wide-range weapons,
to inflict magical or physical damage, to slow down your opponents or to use
controlling powers on them? Every army attacking you has its strengths and
weaknesses; its up to you to make the right choices to be victorious.
-
Strategy:
Choose which island to attack carefully and study your enemies to evaluate
their forces better. In YRMINSUL your opponents will try to take back the land
you conquered so wickedly. You will have to defend your territories from
surprise attacks of your enemies and at the same times conquer new ones. The
universe of YRMINSUL is ever persistent. Thus you will be able to come and go
to your islands and to choose the best angle of attack for your next conquest.
Each tower built could be lost if you do not defend against an enemy
counter-attack on your back lines.
-
Management:
In YRMINSUL, you will have to manage only one single resource: Infamy. It
represents your evil power, enables you to build your defenses, to improve them
and discover new strategies. Thanks to the research system you can unblock new
towers and new devastating powers allowing you to face increasingly powerful
enemies. Will you be able to use your resources sparingly to keep your
territory under control?
-
Universe
and history: Beyond the strategic campaign, you will discover that YRMINSUL has
a rich universe to explore. Each of the 31 levels of the play is chock full of
detail and secrets to be discovered. Ten interactive comic strips retrace the
key moments of battle for YRMINSUL.
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We need $12000 to finish Yrminsul the way we originally imagined it. However, there are so many possible ideas and additions left! To discover the first stretch goal of Yrminsul, we need to get to $3000 first.
Once we reach the first hurdle, you will discover the many surprises in store!
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All Backers will be credited in
the game as their reward tier and all Backers will receive an access link to the extended demo of Yrminsul within 48H!
The rewards will be delivered one month after the end of the campaign. Feel free to contact us if you have questions!
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Wanna listen the soundtrack, here's a sample!
https://soundcloud.com/studioblackflag
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https://teelaunch.com/
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Why Indie Gogo?
Our campaign is not an 'all or
nothing' campaign. Yrminsul will be released and is close to being finished,
however your assistance will enable us to enrich the game to make it even more
fun!
In this way, Indiegogo is
perfectly adapted to our campaign since our goal is to know where you want us
to go with Yrminsul.
What is the money used for?
The financial needs necessary for
finalization of Yrminsul have been thoroughly established by the team. Apart
from the cost of sending and manufacturing the rewards, 100% of the collected
money will be dedicated to the development of Yrminsul!
Who can play Yrminsul?
We were lucky to take part in the
Animasia festival where many people could test Yrminsul. And it was with great
pleasure that we saw some 10-year-old children as well as players without a
strong video-game culture having fun while playing Yrminsul!
The hardcore gamers have not
been forgotten since we plan to add an additional mode of difficulty to
Yrminsul just for them and four challenge islands will be available for the
release!
What do you plan next?
Yrminsul is not a One Shot game.
In the first opus, only a tiny part of the universe and gameplay are explored.
However, Yrminsul is not our only project and we will present our future
concepts once Yrminsul is finished!
To which country will you send the
rewards, is there an additional cost?
most countries are delivered, do not hesitate to contact us if you have a doubt as to the shipping
Will Yrminsul be released on Linux?
Created with Unity, compatability
with Linux has been planned, but in the absence of a test platform, we cannot
guarantee Linux support.
Yrminsul on smartphone, tablet or
console?
We would like to propose Yrminsul
on platforms other than PC and Mac! However, we will not be able to adapt it
for Smartphones (the screen is too small). An adaptation on tablets is possible
just like for showroom consoles, but we will consider this possibility once
Yrminsul is finished.
How can I to help you?
In addition to helping us
financially, you can help us in many different ways:
·
By playing:
We made this game for you, the more fun you have, the happier we will be!
·
In your feedback:
Your opinion and your suggestions are very important for us, please let us know
what you think!
·
By sharing:
If you liked Yrminsul, whether you financed it or not, speaking about it to
your friends is the best way of helping us. Feel free to follow us on Tweeter,
Facebook, Google+ and Youtube!
How can I contact you?
You can join the chat on crowdfunding forum!
We really want to exploit all of
YRMINSUL's potential, and for that, we need your criticisms, opinions and
suggestions. Feel free to contact
us: contact(@)studioblackflag.com!