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3 Tower

3 Tower

3 Tower

3 Tower

3 Tower

Welcome to the night shift at 3Tower Graveyard - an upcoming Horror Game

Welcome to the night shift at 3Tower Graveyard - an upcoming Horror Game

Welcome to the night shift at 3Tower Graveyard - an upcoming Horror Game

Welcome to the night shift at 3Tower Graveyard - an upcoming Horror Game

Swen "El Dockerr" Kalski
Swen "El Dockerr" Kalski
Swen "El Dockerr" Kalski
Swen "El Dockerr" Kalski
1 Campaign |
Xewkija, Malta
$3 USD $3 USD 1 backers
0% of $17,081 Flexible Goal Flexible Goal
30 days left

Welcome to the night shift

Hi there! We're Swen "El Dockerr" Kalski and Jasmin Kalini, the indie dev duo behind 3Tower, a terrifying, atmospheric horror game built with Unreal Engine. With uncounted years of (game) development and design experience under our belts, we’ve poured our hearts into this project—and now, we’re inviting you to join us for the final stretch.


What is 3 Tower

3Tower is a first-person horror experience where you play as a night watchman on the graveyard shift... but not just any graveyard. This one houses the “problematic dead”—kept in check by three ancient towers. If the towers fail, all hell breaks loose. And there are whispers of... things buried here that were never supposed to be.

We’re deep into development, and the game is shaping up to be a truly spine-chilling ride. But with your help, we can make it even better—and bring it to more players around the world.

Features

  • Realtime Gameplay - survive the 6 Hour Shift from 12 to 6AM or...
  • ... enjoy 3 alternative endings / storylines
  • A lot of unscripted scary stuff. Ghosts release on it's own when fuses of the tower trips. 
  • Savegame (not usual for anomaly games, so it is worth to mention)
  • High-Res graphics made for latest GPUs
  • No fixed storyline - things happen and change on the shift

What We Need & What You Get

We’re asking for your support to bring 3Tower to Mac and Linux players. These platforms won't be supported in the final release unless we hit our Indiegogo goal so far. But also this campaign is a good way to have some upfront sales of the game and save some critics on Steam and Itch.io. This is how the business work - isn't it?

Our base funding goal will go directly into:

  • Cross-platform optimization for Mac and Linux
  • Additional testing and QA for smooth performance
  • Localization for broader accessibility

If we can stretch the Goal, we assume to make ports for XBox and Switch and bring some more updates of the game (like another storylines and VR support - this game looks like a good candidate for Oculus Devices)
 

Roadmap

  • Build up Story... DONE
  • Build world map... DONE (but might be extended as ideas kick in)
  • Implement story... IN PROGRESS
  • Add cutscenes 
  • Release beta-build
  • Debug and improve things
  • Release for PC
  • ... from here it depends on you!

Perks? She will give what you deserve

  • Early access to the game
  • Digital artbook featuring concept art by Jasmin Kalini and a lot of background stories about the way from an idea to the game with all the downfalls of being an indie developer.
  • Your name in the graveyard (as a tombstone!) right in the game and even in the credits of the game.

Even if we don’t hit our full goal, we’ll still complete the game for PC—but without ports to other platforms.

The Impact your help has

By contributing to this campaign, you’re not just helping us finish a game—you’re helping bring a unique horror story to life.

3Tower isn’t just about scarejumps (though we promise there are plenty!). It’s about atmosphere, storytelling, and keeping players on edge in the best way possible. With two intertwined storylines, deep lore, and loads of replayability, we’re crafting something special for horror lovers.

We’ve already built most of the core gameplay, mechanics, and environments. Now it’s about polishing, assemble the storylines, expanding, and ensuring everyone can experience it—regardless of platform.

Risks & Challenges

Game development isn’t easy—especially when you’re a small indie team. But we’ve been through the tough parts already.

As the lead developer and level designer, I (El Dockerr) have experience launching tech projects and games for top tier iGame Developer. Jasmin, our visual powerhouse, is behind all the haunting artwork and character designs. Together, we’re committed to seeing this through.

The biggest challenge? Time. Porting to new platforms takes testing and technical know-how—but with funding, we’ll be able to work with dedicated experts to do it right. And this upfront sales gives us the motivation to do things quicker and better.

And as you can see, we get far with the process and doing good. So be sure, that game will come.

Other Ways You Can Help

If you can’t contribute financially, no worries—there are still plenty of ways to help us out!

  • Share this campaign on social media, forums, or with friends who love horror games.
  • Use the Indiegogo share tools to spread the word.
  • Join our community and stay connected!

Every little bit of support helps us push 3Tower across the finish line—and bring the scares to players everywhere.


Contact us?


You can use the following ways to contact us:
X.com: https://x.com/ElDockerr
Bluesky:  https://bsky.app/profile/eldockerr.bsky.social
Itch.io: https://wechselbalggames.itch.io/3tower
Steam: https://store.steampowered.com/app/3677120/3Tower/

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