This video is the presentation of the artificial intelligence, we created it with RAIN but it's not so simple as we thought xD.
However now the enemies follow you and they don't walk across the walls and the game objects, they also do a waypoint path or go in random movement and if you are in a certain distance they attack you with punch, if you run behind an house they don't see you so they stop to follow you and turn back to their path.
This is a little video to show you the fluidy of the animations, that are in continuous improvement!
This is a video about the equip system of weapons:
Here some screenshots:
About Us:
- Hello, I'm Agnese, an italian girl, i love play survival pc games than i would develope a new survival game with my team.
- This campaign is for all the people who love survival game like me.
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With you're help we want to achieve a more beautiful game with more features, weapon, environmental, landscape, building and a more expansive gameplay with a lot of animations and more.
Why 500€
- At the moment we're working with Unity free version and free assets, so with the money we'll buy buildings, textures, a site, servers online and unity pro version for obtain a better quality of the game in general.
- We also hope to reach the goal to pay Steam Greenlight.
- For all donations over 20€ we'll give 20 keys when the game will be released.
- If we don't reach the goal we'll invest the money consistently in the game.
What the project needs:
About the Project
Software:
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Unity3D 4.6 free version for make the game;
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The Gimp 2 for icons.
Gameplay:
- Third person.
- Multiplayer, the game will be released as a multiplayer version cause pvp and coop will be important parts of our game!
- 9 kinds of weapons: P2000, Glock19, MAC-10 and Knuckles as primary weapons and UMP-45, M4A1, AK-47, R-870, M39-EMR as secondary weapons; and these will be only a start because with the development will put others weapons!
- 3 kinds of enemies: Low robot with low skills that drops low armors; Mid robot with mid skills that drops mid armors and high robot with high skills that drops high armors.
Scripts:
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Done: Shot and reload system; Inventory system; Storage system; Player health; Player energy; Player respawn; Player animation controller; Pause system (when the inventory is open); Bleeding; Weapons equip; Enemy AI; Enemy Health; Enemy AI Damage; Enemy respawn; Consumable items; Spawn random objects.
- To do: Clothing (only to write); HeadShot; Enemy drop (already thought); Online system.
Map:
- Size: 4500x4500
- 3 main sites, 4 smaller places and 2 protected areas.
- Environments: a desert, a canyon, a big pine forest, a lake and a rocky area.
Distribution (coming soon):
Other Ways To Help Us
You can also help us sharing our campaign on the sucial networks like facebook, twitter; leave a comment and follow the campaign.