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Ghostdream

Ghostdream is a point and click adventure game about ghosts, wandering in dreams.

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Ghostdream

Ghostdream

Ghostdream

Ghostdream

Ghostdream

Ghostdream is a point and click adventure game about ghosts, wandering in dreams.

Ghostdream is a point and click adventure game about ghosts, wandering in dreams.

Ghostdream is a point and click adventure game about ghosts, wandering in dreams.

Ghostdream is a point and click adventure game about ghosts, wandering in dreams.

Ark House
Ark House
Ark House
Ark House
1 Campaign |
Vilnius, Lithuania
$67 USD 5 backers
3% of $2,016 Flexible Goal Flexible Goal


"When you die, you normally have only one simple wish - to return and tell them - "Hey, guys - it's OK! No need to feel sad! Cause you know what? It's actually OK on both sides, really." But returning is not easy - the only way would be dreams - "half-dreams" - "ghost-dreams". The problematic part is if you get stuck - you turn into a demon. Hard to say what exactly it is, but we presume it's a painful and useless existence. Better to avoid doing this, really.

My personal "problematic part" is that I am already stuck here. No idea how I'll get out this time..."


On his journey to the "Other Side" Reader (and his "natural companion" Writer) meets various Ghosts and Demons, Holy Spirits and Gods. He also meets Singer, who is neither Ghost, nor Demon. At some point she becomes important to Reader. Realizing this won't stop him though.

The world of Ghostdream should be scary, but it is not - it is just dark. The story should be sad since all the characters are more or less dead, but it is not, because they normally remember nothing, except some minor detail or two (for example the protagonist remembers himself reading a book - this is why they call him Reader. It is his only memory after all).

Ghostdream is a retro-style Point and Click Adventure game with puzzles, exploration and story.



Features/Stats

  • 55+ entirely animated locations (rooms)
  • 14+ characters
  • 7 Major Puzzles (more or less Myst style: no items required, exploration of the whole accessible area is a must) + standard adventure actions (like get here, talk there, press this, press that...)
  • 10+ Optional Secrets
  • 16 000+ words story
  • 20 songs OST
  • It’s hard to calculate how long an adventure game can last, but I believe it will take about 10 hours to beat Ghostdream for the first time (not including the already mentioned optional secrets here).
  • PC Windows exclusively.
  • Ultimately digital.

Ghostdream Demo 02 Download

Full Version Release date: 2016



General Situation/State Of The Project

At the moment more than 50% of the whole game is done and eventually it will be finished in one way or the other. Naturally with some financial help it will become slightly bigger, slightly better, with slightly more extra content. My problem is – I’m broke. I have no idea how to get money remaining an artist and I have no idea how to remain an artist doing something else. I won't deny though - I am a horrible businessman. My relationship with money is always full of drama and suspense.

Honestly, I don’t believe in the success of this campaign – making a game is one thing, promoting a campaign for the said game is a completely different thing I have no time for. But my strategy is “try everything that is legal”. Not like I have a lot of choice here. Yes, it would be awesome to have a successfully crowd-funded project on IGG – I would be able to concentrate on the game entirely. But I believe I’m mentally prepared for any result.

I’m quite brilliant regardless of anything. I just need some money to maintain the brilliance.


You can see a lot of screenshots in the gallery above. If there will be any interest at all I may add more stuff in the updates. Here you can see some additional concept arts:

Reader meets Singer in an outer space between Ghost World and the Other Side...


Organ Grinder's head. "Red mass" signifies she's a demon.


Perfect umbrella. Concept Art for the "Other Side".

(UP: When I was trying to upload this picture with my update 2 IndieGoGo has deformed it once again making it unreasonably smaller, so I re-upload it here. Surprisingly it looks normal on the main page.

(Reader's friend - Writer. He believes he's the protagonist and Reader is his "sidekick".

(The villain - Actor, Each time he appears he wears different masks - first two masks are quite normal as you can see... the rest - not as much...

(If Reader would have a "love interest" it would be Singer, but since the concept of love is laughably pointless for a ghost they simply talk once in a while...


I wanted to put some nicely looking little players here from SoundCloud, but IndieGoGo doesn't allow me to do this. So here's the link to my page on SoundCloud: Soundcloud.


You can get the game. You can get the book. You can get the standard extras (OST, Wallpapers, Avatars). All - ultimately digital.

If you absolutely need it I can make a T-Shirt for you, but it will definitely be cheaper (and faster) to make one yourself using the high resolution extras you can get. If you want tokens, figurines or some other wasted plastic I can give you several links to clearly superior campaigns with all the neat stuff mentioned.

You can also help me design some optional scenes for the game – almost anything can work in one way or another (except the unpleasant stuff that can offend some people (racism, sexism, nationalism, etc…)). I’ll explain it better to you personally, if there will be… you.


Art, Music, Story, AGS Coding – Myself.

Acting – if I won’t find a better alternative: Myself


If you are interested in my biography, I wasn’t always a game designer. I’ve started as an artist, drawing and painting. Naturally, as a kid I thought all I need is to get my paintings to some gallery and that would make me popular and awesome. When I was older I found out you need BIG money to do so – the kind of money young artist could never get even if he would sell both of his kidneys. At the same time I was playing guitar attempting to compose my own music – naturally I always had problems with the sound quality (still have) and I still don’t have the money to get my music to professional studio. Music and art were always the most important parts of my life, but I was also trying countless other things (mostly art-related). At some point I’ve started to work on my animated film, but back then I couldn’t afford a good computer and eventually my project was killed by the epic slow-downs of my old machine. I realized it would be a good idea to switch to video games back then – I wouldn’t need such a big resolution and all the animations are small and very short. I still had slow-downs, but it was bearable. Eventually, I realized video games is where I want to be. I can talk about video games as an art form for hours, but to sum it up I believe if video games isn’t an ultimate art form already it will surely be born from it in the future.

Risks & Challenges

Significantly more than 50% of the game is done, I have no questions to myself at the moment. I don't think there is anything that can harm my progress, except the natural disasters nobody can control. If that will happen - see the news for more detailed info on my situation.

Other Ways You Can Help

As a multimedia artist and solo developer I don't have that much time left to promote the game, or anything else in general... I'll just continue to work on the game following my normal schedule. I won't do a single thing for this campaign to become even remotely known (because as I said before I don't believe in its success myself). Believing is stressful - it never gave me anything except blues and pointless paranoia.

If this will ever work it will work because of you. You can help me spread the word on facebook or other social resources. I am quite anti-social myself – Facebook is very close to what I believe to be the perfect digital interpretation of hell. No way I’m going there myself.



Ask me some questions, please. There is literally nothing more depressing than an empty F.A.Q section.


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Choose your Perk

Easy Poppins

$1 USD
Get a small pack of extras (standard stuff like wallpapers, avatars, Mini OST).
1 claimed

Normal Roger

$10 USD
Get the game! Get the small pack of extras! (All - ultimately digital.)
1 claimed

Hard Thomas

$16 USD
Get the game! Get all the extras! Get the book! (All - ultimately digital)
1 claimed

Brutal Johnny

$37 USD
Get the game! Get the extras! Get the book! (All - ultimately digital). Ark House Club membership (meaning: you participate in the process of making Ghostdream even better).
0 out of 10 of claimed

Total Amadeus

$777 USD
All previously mentioned + quite physical painting (oil on canvas; 31,5x23,6"/80x60cm)
Estimated Shipping
December 2016
0 out of 1 of claimed
Ships worldwide.

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