*1v1 Centered Combat
*Other modes (2v2,3v3,5v5) considered
*Steam Leaderboards
*Ranking Matters
*Flights(Clans)
*Emblems + More Ship Cosmetic Customization
*Community Events *NO PAY TO WIN
*In-game Economy/Loot System TBA Summer 2017
*Full Version Release Date Tentatively set to Summer 2018
*Update 5/26- In-game incentives for community creation and submission of exceptional models, sketches, or concepts including the creation of in-game ship and weapon company partnerships.
- Battle against the simulator to test the effectiveness of your design.
- Destroy the competition in a brutal dynamic arenas with interactive traps and hazards.
- A major focus on diversity of ships and equipment, you're free to experiment and design your own play-styles and strategies without major restrictions.
Yes we're on Steam Greenlight but we're still just a Concept. Vote for us to help us get to full Greenlight faster!
Riposte Games
*Currently looking for a Full-Time Game Artist
Why $1200? It's because that's the cost of all the software are various subscription services I'll need to finish Virtual Reality Training Simulator (VRTS), as well as the Alpha phase of Development. That being said, I would like to fill this game with features and extra polish. I can produce my own music, videos, and other costly assets that are typically needed for something like this.
There are various platforms to support different aspects of this early work in different ways. Take a look around and support if you see something you like! Thanks and take care!
Risks and Challenges
Riposte is a Modeling and Simulation Engineering + Computer Science University student and prior-enlisted Air Force Broadcaster.
"I've been developing this idea for a little over a year now while working on game development and programming skills. My prior experience is in broadcasting and video/audio production/news videos and various other forms of internal media for the Air Force, with the majority of that experience in Avid or Premiere (cs stuff).
The idea is to remain independent, if at all possible. I would like to have at most a small team working full-time on games and simulation design. I have a longstanding passion for gaming, especially space and sci-fi games and physics simulation, but I love games of all types.
I would like to see this game earn an awesome community of players that can help it grow into something truly extraordinary. Metal Storm will be releasing rich content updates for the entire life of the game. I am developing the game I have been dreaming of the past decade or so. Hopefully, other people will love it too."
Riposte Games @RiposteGames via Twitter
Riposte Games YouTube Channel: https://www.youtube.com/channel/UCFgkumJowJV0OC...
MetalHorizon.com
Business contact: MetalHorizonGame@gmail.com