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Radar Command: RTS of Cunning, not Numbers

Real Time Strategy of cunning, not numbers.

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Radar Command: RTS of Cunning, not Numbers

Radar Command: RTS of Cunning, not Numbers

Radar Command: RTS of Cunning, not Numbers

Radar Command: RTS of Cunning, not Numbers

Radar Command: RTS of Cunning, not Numbers

Real Time Strategy of cunning, not numbers.

Real Time Strategy of cunning, not numbers.

Real Time Strategy of cunning, not numbers.

Real Time Strategy of cunning, not numbers.

Michael Thompson
Michael Thompson
Michael Thompson
Michael Thompson
1 Campaign |
Wilkinson, United States
$2 USD 2 backers
0% of $500 Flexible Goal Flexible Goal

Dancing Panda Studios, LLC.  

Presents:

Radar Command! 


Radar Command is a RTS (Real Time Strategy) game, where the player deploys scouts or drones to determine and reveal unknown threats, and respond to those threats with appropriate force, and within a budget.

You will, through a simplified interface, be challenged by restraint and the ability to conserve resources.


 

Game Play:

  • With budget provided, you will prepare for the first wave by purchasing the weapons of war.  (Drones, scouts, or whatever your budget allows you to complete your mission)

  • Enemies appear on the radar as red dots, representing a radar signature. Their actual designation can be revealed by deploying drones or scouts where you can engage them or retreat for reinforcements (if you have them.)

  • As more units arrive, you must defend your base.

  • At the conclusion of each match, the budget for the next match will be determined by the outcome and the resources you have left at the end of that round.

  • Your errors, mistakes, and sacrifices will be cumulative. So, the outcome of later encounters will cost you in the end.


Mission:

Dancing Panda Studios, LLC will continue to upgrade and develop the game through its final release.

We will be seeking a place on Valve Software’s Steam platform, through the Steam Greenlight launch platform, and will be available for prerelease through crowd funding sites such as IndieGoGo and Kickstarter.

We will be seeking additional funds throughout the development process to get us to our release goals.

With your help we can make a game that’s challenging and fun to play!


The Shirt!

 

Coasters!

Funding Goals:

1.  500: Greenlight fee and Vegas pro art software

2.  2500: Purchase Unity 5 pro

3.  5000: Adobe Pro subscription

Below is a bit of progression from design to some working assets, you can see more in the Gallery

Initial Game Design:

Maps!

Units!

Pulling it all together.

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Choose your Perk

Thank you in the credits

$1 USD
Your name will be put in the game credits in the Thank you section
Estimated Shipping
August 2015
0 claimed

Thank you, copy of the game

$5 USD
Thank you, copy of the game
0 claimed

Sound track from the game

$10 USD
All previous rewards +, sound track from the game
0 claimed

T-shirt

$20 USD
All previous rewards +, t-shirt
Estimated Shipping
August 2015
0 claimed

4 coasters Radar Command Logo

$35 USD
All previous rewards +, 4 coasters with Radar Command Logo
Estimated Shipping
August 2015
0 claimed

Poster

$50 USD
All previous rewards + poster
Estimated Shipping
August 2015
0 claimed

Signed Poster

$100 USD
All previous rewards +, poster (signed by dev team)
Estimated Shipping
August 2015
0 claimed

Day with panda

$150 USD
All previous rewards +, day on Team Speak server with Panda
Estimated Shipping
August 2015
0 claimed

Q/A

$250 USD
All previous rewards +, Q/A with team on TS server
Estimated Shipping
August 2015
0 claimed

Name in game

$500 USD
All previous rewards +, name in the game (almost) however you want it
Estimated Shipping
August 2015
0 claimed

Pigeon

$10,000 USD
We will send you the Game Via carrier Pigeon (continental U.S. only), plus all the above.
Estimated Shipping
April 2016
0 claimed

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