As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game "Riot" was born as a way to express it and to tell the stories of these fights. What is it that triggers such a strife? What does a cop feel during the conflict? In "Riot", the player will experience both sides of a fight in which there is no such thing as "victory" or "defeat".
Only comments and reports from the people joining the conflicts will be taken into consideration, attempting to depict both sides of the fight without bias, only objectivity and facts.
In addition to the rent and living expenses of the people involved, the costs for the research phase and the eventual contribution of other composers, software licenses are required to release the game.
Living in a country drowning in debt and corruption, it is practically impossible for the team to find way to fund the project in Italy and we are therefore asking for your help. We need you to spread the voice on an important issue through the medium of videogames.
Stop listening to the lies of the media, shut down the television and get yourself in the line, to fight for your freedom of speech.
Official Website: http://www.riotgame.org
Facebook Page: https://www.facebook.com/riotgame.org
Twitter Page: https://twitter.com/LMenchiari
Presskit: http://www.riotgame.org/presskit/
FAQs : http://www.riotgame.org/FAQ/
Now on Steam Greenlight http://bit.ly/Yssx0P
Contact email:
Leonard Menchiari (creator, Director, Artist): leonard.menchiari@gmail.com