Wind traveler is a turn based RPG for PC, with cute 2D graphics.
You can create your character, battle monsters, complete quests, forge equipment, explore ruins and befriend the villagers of Formene.
In Wind Traveler, you will play as a hero looking for adventures in the fantastic world of Yrunia, trying to solve the enigmatic mistery of the portals.
Wind Traveler is a project that we have been developing for the past two years for pure passion and will to finish our first complete game. It was greenlit on Steam by the end of 2016.
Over the development process, we had the opportunity to expose the game in a few indie events and we hoped that we would find a partner or a publisher to help us finish this project. Although none of our contacts ended in a successful negotiation, the audience reception on the events were great, there were lots of good feedback and high interest in the game.
We believe in our game potential and hope that you, the players, can help us finish it.
Budget
Over these two years, we invested all the time and money we had on the game development. Also, several people voluntarily helped us through some parts of the game. However, there are some characteristics of the project that we want to add, as well as polish the content already created, and for that we need a little push. That is why we created this IndieGoGo campaign.
We already have 80% of all game features ready. At the moment, we are working on adding more content, polishing features and bug solving. The fund raised here will allow us to finish the missing features (like the class progression and bosses) and invest in creating better sound effects, music, localization, animation, light effects, and a better artificial intelligence for the enemies and NPCs.
Walk around the city of Formene, meet the villagers, and explore the ruin's open portals. But beware! When you least expect, you may stumble upon a dangerously cute monster!
Squirrels may be as cute as cruel. So be careful when wandering around their caves.
Battle
In Wind Traveler, there is an Active Turn Based Battle System, that means the enemies are not going to wait for your turn to attack. You may attack, use items and skills during the battle.
Gather and Craft
Collect ores, herbs, ingredients and materials from the enemies to forge your equipment.
Craft potions, dishes and tools to help you face stronger enemies.
Classes
At the start of the game, you may choose between Adventurer or Student. As the game progresses, you will be able to choose between advanced classes by finding secret books around the world. Gwendolyn will help you decipher them at the library.
Relationship
As you play, you will get to know the NPCs, and eventually learn about their past story. Aside from winning your beloved heart, you will also get bonuses for every friendship you have when going on adventures.
NPCs
NPCs around the village will give you quests with rewards like items to help you progress in the game.
Here are the bachelors and bachelorettes that you will meet in Yrunia;
We are an independent game studio founded in 2015 with 3 members that are passionate for games. We aim to create games that takes us back to the time when we were kids, playing video games and having loads of fun.
Since 2017 we are working on the Wind Traveler project and, last year we showed a demo at Brazil Game Show. See other players playing our game was the best experience ever.
Who are the team?
Andrei is the best programmer in the world. He knows a lot of programing languages like C#, C++, Javascript, PhP, Squirrel languages, a bit of Korean and can fix bugs at light speed.
(Coder)
Lívia is an awesome 2D artist and can do a bit of everything, she creates concepts for the enviroments, characters, monsters, helps write the story, manage the project tasks and more. She loves Sheeps and Hedgehogs.
(Artist)
Nícolas is another great 2D artist and animator that have the power of transform coffee and pizza into amazing Illustrations! He makes our banners, characters, logos, assets, animations, User Interfaces and lame jokes.
(Artist)
Special Thanks
Here is a list of people that have been helping us since the beginning, without they, we wouldn't be able to get this far.
Our parents and family for support us with food and water;
Rodrigo Nietiedt - AI coding;
Eduardo Narciso Fossá - Sound effects;
Irene Chan - credits for the trailer music;
Alex Foschiera Haro - credits for some ambience musics;
Christian César for helping us at the BGS 2017;
Felipe Aquino - 3D modeling of our Squirrel Statue;
And everyone who have played our demos, gave us feedback and is following us in our social medias;
Thank you!
On the news:
(in portuguese)
Garotas Geeks
The Enemy
Pequenas Empresas Grandes Negócios
Follow us
Not everyone can help with money, we understand. You can still help us by following and sharing the game with your friends!
We are always posting news and updates on our social pages, follow us at:
sheepixel.com
/windtravelergame
@windtraveler_
Steam Page