I'm a game designer, developer and producer. I have developed over 15 titles in the past 5 years while working for Capybara Games, later Capcom Interactive and now my own company Pixiusoft. Some of my hit titles while working for Capcom include Street Fighter Alpha (windows mobile 6), Dead Rising 2 (J2ME), Who Wants to be Millionaire 2011 (iOS). Last year I have become indie and launched my own company Pixiusoft, and since then we have already developed 3 games including major title "Battle Planes". <div><br></div><div>It is not easy to be an indie game developer. On one side you have unlimited creative freedom, on the other side you have to worry about the market and how you gonna pay for the bills. Often creativity is hindered by financial situation. That's why I love sites like IndieGoGo where I can truly go wild and do some innovative game projects without have to worry about if it can be commercially success or not. </div>