Matt Callahan
Arlington, United States
Profile
Campaigns
Campaigns I'm On
Redesign of WWII Online to Unreal Engine: Round 2
by
Matt Callahan
Help us continue to bring WWII Online to Unreal Engine, and receive new playable content!
Porting of WWII Online to Unreal Engine: Round 1
by
Matt Callahan
Help us start the port of WWII Online to Unreal Engine and prep for a full Steam release!
Fundraiser 2022 - WWII Online
by
Matt Callahan
We need YOUR help to develop new highly requested features and port the game world to Unreal Engine!
WWII Online 2019 Funding Drive
by
Matt Callahan
Help WWIIOL build an all-new server base, renew tools, get more players and develop the Roadmap!
Fundraiser 2018 - WWII Online
by
Matt Callahan
IN-DEMAND Funding ACTIVATED! You can still contribute to support WWIIOL's vital stretch goals!
Fundraiser 2017 - WWII Online
by
Matt Callahan
WWII Online is about to make the big leap onto Steam and we need your support to make it a success!
March for WWII Online
by
Matt Callahan
"March for WWII Online," support our indie dev team do even more to build our video game!
WWII Online Hardware Modernization
by
Matt Callahan
Help us put the game on modern hardware. Achieve the stretch goal and get a new game update!
WWII Online Client Update & Stretch Goal
by
Matt Callahan
We're funding a small professional team to create a new test server, build game client's (pc and mac) to deploy the newest update of WWII Online!
Community Ad Fund 2
by
Matt Callahan
Help us Recruit more players to WWII Online: Battleground Europe. We will be advertising on multiple websites focused strictly on gaming.
Community Ad Funding
by
Matt Callahan
WWII Online community ad funding to get our game visible to the gamer population on multiple fronts.
Mmorpg.com Advertising Effort
by
Matt Callahan
To generate the funds required to circulate a WWII Online an 8 week presence through MMORPG.COM's newsletter advertising campaign.
Campaigns I've Funded
WWII Online Client Update & Stretch Goal
by
Matt Callahan
We're funding a small professional team to create a new test server, build game client's (pc and mac) to deploy the newest update of WWII Online!
Campaigns I'm Following
Solidus Gaming: A New Kind of Gaming Website
by
Lobo Rivera
We are a new gaming website trying to get our feet wet and our name known in the gaming industry.
Mmorpg.com Advertising Effort
by
Matt Callahan
To generate the funds required to circulate a WWII Online an 8 week presence through MMORPG.COM's newsletter advertising campaign.
Community Ad Funding
by
Matt Callahan
WWII Online community ad funding to get our game visible to the gamer population on multiple fronts.
Community Ad Fund 2
by
Matt Callahan
Help us Recruit more players to WWII Online: Battleground Europe. We will be advertising on multiple websites focused strictly on gaming.
WWII Online Hardware Modernization
by
Matt Callahan
Help us put the game on modern hardware. Achieve the stretch goal and get a new game update!
March for WWII Online
by
Matt Callahan
"March for WWII Online," support our indie dev team do even more to build our video game!
Fundraiser 2017 - WWII Online
by
Matt Callahan
WWII Online is about to make the big leap onto Steam and we need your support to make it a success!
Fundraiser 2018 - WWII Online
by
Matt Callahan
IN-DEMAND Funding ACTIVATED! You can still contribute to support WWIIOL's vital stretch goals!
The Wreck: Into the Breach
by
Bruce Patnaude
A recovery team finds themselves in a fight for their lives aboard a derelict terraforming ship.
WWII Online 2019 Funding Drive
by
Matt Callahan
Help WWIIOL build an all-new server base, renew tools, get more players and develop the Roadmap!
Fundraiser 2022 - WWII Online
by
Matt Callahan
We need YOUR help to develop new highly requested features and port the game world to Unreal Engine!
Porting of WWII Online to Unreal Engine: Round 1
by
Matt Callahan
Help us start the port of WWII Online to Unreal Engine and prep for a full Steam release!
Redesign of WWII Online to Unreal Engine: Round 2
by
Matt Callahan
Help us continue to bring WWII Online to Unreal Engine, and receive new playable content!