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One main story with up to three different endings based on YOUR decisions throughout the game.
Seven unique characters to befriend, each with 10 different scenes with multiple endings each!
Visit 12 unique locations with several different activities ranging from place to place.
Keep tabs on your friends using the FriendUp app!
Balance work, school, and friends all while trying to solve the thefts before your graduate!
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Balance everyday life as Tom, a senior at Vulpesden High School. Manage your time carefully between your classes, friends, and your new responsibility of providing for yourself and your sister.
After moving from a large city to a small town, 17-year-old Tom and his sister Angie move to the small town of Shorewood out of necessity. After their parent's death, Tom and Angie's aunt took care of them from another country by sending them checks that she received from the government for being their legal guardian. With Tom’s 18th birthday coming up, their funding will be cut in half, resulting in the relocation to Shorewood.
Shortly after starting school, thefts begin to take place around town. With Shorewood being such a small town and everyone knowing everyone, the suspicion of the “newcomers” being the culprit of the thefts is unavoidable.
Can you catch the real thief before you're labeled as a criminal and trialed as an adult right after graduation? Or, will you be able to identify the thief, and return what was stolen?
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In addition to the digital rewards like the Artbook and Soundtrack, we thought it would be cool to offer a couple other physical rewards. These rewards should only take 2-3 months to be produced and shipped once the IndieGoGo Campaign is over.
Patch
Get this Vulpesden patch to show your school spirit. Put this patch on your jacket and show your Vulpesden spirit while looking snazzy.
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Posters
We are offering two different posters to choose from on select packs.
Option 1 - A poster that shows of the school emblem with your fellow classmates and homeroom teacher.
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Options 2 - A poster that includes every character within the game, along with the title/logo of the De-Thieved.
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Mystery Poster - A poster that we have yet to design yet and are waiting for our Artist to show us something amazing to offer you. Once the campaign is completed, we will offer you three different versions to pick from.
Additional Rewards
Name within the Credits - No matter how much you support this campaign, we appreciate it and want everyone to see that you helped make this game possible.
Main Character Design Session - Believe it or not, we have yet to design Tom, our Protagonist. That’s where this perk comes into play, well schedule a time that works for you and you can give us your comments on what Tom should look like. You will also get your own section in our Xpresso Games company website.
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The main production cost of De-Thieved will be going to our Artists to get the best visuals we possibly can for De-Thieved. To finish the game at a product we are willing to ship, we need at least $18,000USD. The actual budget for De-Thieved is $20,000USD, so the closer we have to that, the better!
Base Goal - $18,000USD - Once this goal is met, we will be able to start work on the background art, and build on the foundations of what we have now. Expected to take 1 - 1.5 years of development time.
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Check out the Xpresso Game's company website to learn more about us!
And for extra updates about De-Thieved, take a look at the Dev Blog.