What is Gun Simulator?
A first person, free to play, extremely gory multiplayer game. With Aim to push PC graphics as high and photo-realistic as possible!
Yes our team is small, but we're hardcore gamers too. We want to build a game we can be proud of, and unlike a lot of companies on here that have the money to advertise and pay to show off some of the game, our goals are genuine and we don't plan to be like the companies in the media.
We plan on supporting and updating the game not only in code, but graphically as well.
Email us with any questions at; skyfoxgames@yahoo.com
(Why a yahoo? Because we were a mobile developer, we did not need a website. Priority number one is the alpha itself.)
Video Coming Soon!
Gun Simulator is being developed by SKYFOX STUDIOS. We plan to build a game that can span 10 years, with constant updates, and a library of over 1,000 guns!
Our talent mostly has experience in mobile games. We will be using Unreal Engine 4 and be pushing PC limits. This will be a system melter at the highest graphic settings.
Things you'll be able to adjust.
-Up to 32X AA.
-Resolutions of up to 8k!
-30, 60, 120, and Unlimited FPS options! With Multiplayer having options to set you up with players only playing at your frame rate.
-DX 11.1 Support, with future DX 12 support.
-Tessellation, and more!
PLAY FOR $
The shooter will give pc gamers what they love most! Options! 2v2, 4v4, 8v8, 30v30 and an option to practice against bots offline.
MODES: There are two type of matches, FOR FUN, and FOR $
In for $, players bet any amount of in game cash they want depending on the three kinds of FOR $ modes they choose.
Win rate is the average of the entire team. 30vs30 is not in this mode either.
EXAMPLE:
(Lowest tier has a max betting limit of 1,000C and a minimum of 100C.
Middle tier has max betting limit of 10,000C and a minimum of 2,000C
KOR Tier is exclusive to Knights of the Round members with no betting limit)
- First person, and 3rd person in future.
- Simulation Detail. What does this mean? Everything from gravity of the bullet, to how the type of bullet effects the body, speed of bullets, etc..
- You'll even have an option to clean your gun! It's not for nothing. Depending on the environment and weapon, your gun can jam under certain conditions.
What about users that don't spend any money?
There will be a free gun in each category available for the week. You can't level it up unless you buy it with credits.
Pricing model once the final game releases:
Real Life $1=5,000C $5=55,000C $10=155,000C $15=350,000C
$22=550,000C and a lifetime membership to Knights of the Round*
*Free weapons and items exclusive to the Knights released monthly, an exclusive mode, and a No Limit mode in FOR $.
There will be a percentage of money given to the developer every purchase, the details are still in work.
Customization/Spend in game $ these ways
- New guns available every 2-4 weeks. Depending on the gun, price will be 50,000C-200,000C
- Character customization items will be released every 2-4 weeks. Anything from your shades to your boots, with some affecting character in game traits. Character items will go from 1,000C-1,000,000,000C.
- Weapon Customization will be greater than any game in existence. You will be able to break apart every weapon and see exactly how it works, if you so choose. And a lot of parts, can be replaced or added on.
FUNDING AND DEVELOPMENT
$15,000 is our starting goal to get the Alpha running. The total cost of the game will be $75,000 for the first version to go public, but with $15,000 we can get something that will get people more than excited for the final version.
Where is this money going and how will it be used?
GUN SIMULATOR will support 8k Resolutions, so we will be renting a 8k Camera to take over 1,000 8k photos of every gun, gun part, etc..
We will be using the highest FPS camera we can afford (1,000-1,000,000) and firing the guns under different kinds of conditions.
Audio will be taken not only by the gun, but hundreds of locations up to 1 mile away to get the most realistic audio of the gun no matter how far away you are from it in the game.
Gun bullets, including different round types, will be fired into the gel like dummies (similar to the ones used in "Deadliest Warrior") to get the most accurate in game simulation damage.
Future Goals;
Oculus Support
Playstation 4 Support
Upload your face and in game characters lip syncing to your talking.
Different ways to hold your gun.
INVESTORS
We want to give back to the people that help us, investing in SkyFox Games will set you up with 2 checks a year of your percentage profits. Starting March 2016, the second month being September.
You will also get a full cost breakdown and exclusive access to our developing website to see receipts of every penny spent from the campaign.
(Don't like the terms? Email us! We're willing to work with Investors of all types.)
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Bitcoin Users can donate to this address.
Contact skyfoxgames@yahoo.com for more information.