For the True Crime/Horror Lover
This game is a culmination of the love that I have for card games, role playing games, true crime and horror. My interest in killers, of all kinds, started at a young age. I grew up just outside Philadelphia and my dad had so many stories to tell. His dealings with Angelo Bruno (head of the Philly Mob), meeting Charles Manson, to leading us to believe that my childhood home was owned by Jeffrey Dahmer's uncle. There has always been one question that I have always wanted to understand: What is the one thing that causes someone to cross the line and become a killer? Many of us fit the common classification, but never cross the line...why? So as I have dug in and really researched these horrific stories I found the passion to create this game.
It is not only a card game, but a compendium of killers that you may/may not know. This has always driven my own curiosity to learn and discover more. As we continue to create expansions and grow the list of killers included it becomes a collectible trading card game.
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The Cold Hard Facts
Killers - the card game is a collectible card game currently featuring 25 unique killer cards, 25 victim cards, and 4 unique scenario cards for the base game. The Organized Crime and World of Serial Killers Expansions adds an additional 140 unique killers, 40 weapons, 20 victim and 20 scenario cards to the game.
The base game is for 2-4+ players, but will increase with expansions.
To win the game be the player that reaches 10 kills first or has the last killer standing.
We are looking to hit our funding goal of $5000 to fulfill the quality manufacturing, production of new cards, and to take care of our legal needs. This will also enable us the ability to have some games in stock so we can continue sharing the fun at some of the local expos that we will be attending (HAH, Louisville - Horrorhound, Cincinnati - Dark History Con, Chicago)
In addition to the perks that we are already offering we will have some amazing stretch goals:
- $7,500 - Upgraded Thick Tokens (from shards to chit board)
- $10,000 - Custom Evidence Die
- $12,000 - Custom Long Box to hold all cards
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Estimated shipping costs for Base Game, Add-ons, and Stretch Goals (up to 10lb package)
- United States - $10 - 18 (most states) $20 - 25 (Hawaii & Alaska)
- Rest of the World - $29 - 40 (estimated)
- NOTE these are rough estimated and accurate costs will be calculated after the campaign judging by your actual address.
- NOTE we DO NOT cover customs or taxes
The Verdict
Since we have the option of a "Flexible" campaign we will be able to fulfill any orders that come in. So if you are a backer and are generous enough to support our amazing campaign, we will have the funds to fulfill any orders that are placed and the included perks.
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Slash Your Way to the Top
- Shuffle & Deal 5 Killer cards to each player or choose what 5 killers you want to play with (only one of each unique killer can be used each game)
- Shuffle Victim & Scenario Cards and place in the middle of the play area
- Decide who will be rolling for the Police (or share the responsibility)
- Roll to see who goes first
- That player will draw a Victim Card
- Victim Card: place it in middle of the play area (Killers that kill within their specialty get a bonus point for each roll)
- Scenario Card: follow directions on card
- Choose which killer will attempt an abduction and if it will be a charisma or brutality abduction. Roll Dice and add your charisma or brutality points.
- Victim will either be abducted or get away, you may leave evidence
- If evidence is left, complete an evidence roll
- If Victim is abducted attempt a kill. Roll dice and add brutality points.
- Victim with either be killed or get away, you may leave evidence
- If evidence is left, complete an evidence roll
- If Victim is killed, place that Victim under that killer
- Next person takes their turn
- When all the turns are completed the Police have the chance to search for evidence or apprehend a killer who has 3 pieces of evidence against them found.
- Searching for evidence: Dice roll minus killers intelligence points determines if evidence is found
- Apprehending a killer: 3 evidence tokens must be found - Dice roll minus Elusive points determine if killer is apprehended. If killer is apprehended you lose all kills that killer has accrued.
- First player to 10 kills or the player who has the last killer standing wins.
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Specialty - Charisma/Brutality/Intelligence/Elusive
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Be Our Lookout
We know that not everyone can contribute, however we appreciate all the support, help, and love from this amazing community. Here is how you can still help: