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Signs of the Sojourner

Explore a world full of melancholy, hope, and snacks in this narrative deck-builder.

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Signs of the Sojourner

Signs of the Sojourner

Signs of the Sojourner

Signs of the Sojourner

Signs of the Sojourner

Explore a world full of melancholy, hope, and snacks in this narrative deck-builder.

Explore a world full of melancholy, hope, and snacks in this narrative deck-builder.

Explore a world full of melancholy, hope, and snacks in this narrative deck-builder.

Explore a world full of melancholy, hope, and snacks in this narrative deck-builder.

Echodog Games
Echodog Games
Echodog Games
Echodog Games
1 Campaign |
Los Angeles, United States
$13,032 USD 329 backers
26% of $50,000 Flexible Goal Flexible Goal

 

Signs of the Sojourner is a narrative deck-building game about connecting and communicating with others. Unlike card-battlers, it challenges you to understand different perspectives and navigate social situations.

Your deck is your character, shaped by your experiences and relationships. Different decks will lead to different narrative paths as your cards impact your ability to communicate with various characters. Rather than building the most "powerful" deck, you will have to make decisions about who you want to be in this world and how you relate to others.

Set in a near-future earth-like world, you take over your mother's store after her death, traveling to diverse locations in order to acquire goods for the shop. This is a world where communities are more insulated, where travel is difficult, and where climate change has made life hard, but you'll still encounter optimistic stories, compassionate characters, and delightful surprises.

Ultimately the tone we're going for is melancholy but hopeful, relaxing and introspective. The world is filled with moments of humor and tenderness, while presenting realistic hardships and conflicts to overcome.

The core of the card game is about matching symbols with the NPC in order to build a connection and have a conversation. Complete a sequence successfully, and the conversation will move forward in a positive way, though ending in discordance will still move your story forward with a meaningful experience. Not only that, but different symbols represent different personality traits and communication styles.

Special ability cards will allow you to manipulate and drive the conversation and provide strategies to deal with symbols you may not yet have in your deck. These also represent character traits and manners of speaking--one character might chatter endlessly, while another diplomatically qualifies and clarifies their statements.

The patterns you form with the NPC will also impact the direction and outcome of the encounter. Agreement and concordance earlier in the exchange can lessen the consequences of later disagreements, while certain misdirections may open up new opportunities.

After each conversation, you are given the opportunity to gain a card from the other character, essentially learning from each experience. Eventually, you'll have even more ways to grow and change your deck, and discover what that means for your character.

Beyond what's in the demo, we have a number of additions planned to add depth without upping the complexity too much. While conversations will always be the central focus, you'll encounter several other event types--surprises while traveling, pit stops on the map, and environmental or communal events that use your deck in different ways. 

Your mother has recently passed away, and you must step into her shoes, traveling and collecting goods to stock in the family store and keep it afloat.

Depending on who you meet and how you interact with folks on the road, your perspective of who your mother was can play out in dramatically different ways. That understanding will trickle down to your relationship with your home in general.

A central theme of the game is that connection to your home and community, and your relationships with Elias and other neighbors:

After each trip, you'll return home with your goods and reconnect with your community. You'll see how your neighbors react to the things you've brought home and potentially attract new visitors to Bartow if you stock the right items.

Will the shop remain a pillar of the community? Will the town remain on the caravan route? Will you remain there at all?

Including your hometown of Bartow, there will be 10+ locations to explore. Each location hosts a small cast of characters with their own communities and stories to uncover. You'll meet fast-talking salesmen, feuding brothers, swindlers, and grouches, but also other young adults just leaving home for the first time, a mother struggling to support her child, spice farmers doing their best in a world that's leaving them behind, and many others.

For the final game, we're planning:

  • 15+ locations to explore
  • 35+ characters to meet
  • 30+ snacks to discover
  • 5+ trips out from home

We will release Signs of the Sojourner no matter what, but flexible crowdfunding will allow us to make it bigger and better based on however much we raise. The sections above describe the minimum of what we plan to add to the current demo. Below is what we'd love to add, but can't on our own. 

We're asking for $50,000 in order to add:

  • Larger main story/more content
  • ~20 total locations
  • ~45 total characters, including some special types
  • Expanded deck-building mechanics
  • New card types
  • New event types
  • Store skins and customizable flyers
  • Truck interior--your home on the road
  • Gibberish-style VO for all characters
  • Additional music - every character has their own musical layers

Many of these goals were drawn from the community, and we want your input to help us make it a game you want to play and the best that it can be. The community has already been incredibly supportive and bursting with ideas we want to make happen--and we're excited to hear from all the new folks we hope will join us on this development journey.

We appreciate any support in making this happen, and have prepared a variety of rewards:

We've been working on the game for 9 months and have put more than we're asking for into the project already, but we need this last bit to make it the best possible version.

We had said we would release the game in 2019, but the addition of these goals will push it into early 2020--well worth a short wait.

Echodog Games is a three-person indie company based in Los Angeles, California. Signs of the Sojourner will be our debut game. Besides the core team, we're very lucky to have found amazing and talented collaborators. Read below for more insight into the team and scroll even further for some audio sneak peeks!

                         

Echodog Games is just the three of us, but we’re collaborating with some really talented people. We have previous experience together as a team, hitting deadlines, shipping games, and using the tools. There can always be unforeseen problems that come up, but at worst Signs of the Sojourner may be delayed, never cancelled.

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Choose your Perk

The Game

The Game

$15 USD
Receive a digital copy of the game at launch. You may choose a Windows/Mac Steam key or a DRM-free download.
Included Items
  • digital copy of the game
Estimated Shipping
February 2020
83 claimed
All Access

All Access

$25 USD
In addition to the game, receive all future DLC and closed alpha/beta access.
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • special thanks in the credits
Estimated Shipping
February 2020
118 claimed
Wallpaper Pack

Wallpaper Pack

$35 USD
Receive the All Access rewards, plus 3 digital wallpapers and 3 digital postcards, ready to print and send!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • special thanks in the credits
Estimated Shipping
February 2020
4 claimed
Musician Pack

Musician Pack

$45 USD
In addition to the Wallpaper Pack rewards, receive the digital OST with all the amazing music from the game!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • special thanks in the credits
  • digital OST
Estimated Shipping
February 2020
13 claimed
Artist Pack

Artist Pack

$45 USD
In addition to the Wallpaper Pack rewards, receive the digital art book including concept art, early design sketches, and final art from the game!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • special thanks in the credits
  • digital art book
Estimated Shipping
February 2020
6 claimed
Cook Pack

Cook Pack

$45 USD
In addition to the Wallpaper Pack rewards, receive a digital cookbook of 25 recipes inspired by the game, written by James Beard Award winning cookbook author Clifford A. Wright!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • special thanks in the credits
  • digital cookbook
Estimated Shipping
February 2020
10 claimed
Combo Pack

Combo Pack

$65 USD
In addition to the Wallpaper Pack rewards, receive the digital OST, art book, and cookbook, as well as special thanks in the credits!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • special thanks in the credits
  • digital OST
  • digital art book
  • digital cookbook
Estimated Shipping
February 2020
10 claimed
Traveler Pack

Traveler Pack

$100 USD
Receive everything in the Combo Pack, plus a unique micro-story hand-written just for you! Receive a postcard with your story, signed by the devs. This is the only physical reward being offered!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • special thanks in the credits
  • digital OST
  • digital art book
  • digital cookbook
  • unique micro-story
Estimated Shipping
February 2020
5 out of 25 of claimed
Ships worldwide.
Animal Lover Pack

Animal Lover Pack

$100 USD
Receive everything in the Combo Pack, plus a portrait of your pet (or someone else's pet, or a favorite plushie)! Your pet portrait will appear next to your name in the credits. Please note this is an icon-sized portrait!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • special thanks in the credits
  • digital OST
  • digital art book
  • digital cookbook
  • pet portrait in credits
Estimated Shipping
February 2020
5 out of 25 of claimed
All The Stuff Pack

All The Stuff Pack

$135 USD
Get All The Stuff! Receive everything in the Combo Pack, plus a unique micro-story hand-written just for you and sent on a physical postcard, plus your name and pet portrait in the credits!
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • 3 digital wallpapers
  • 3 digital postcards
  • digital OST
  • digital art book
  • digital cookbook
  • unique micro-story
  • pet portrait in credits
Estimated Shipping
February 2020
13 out of 25 of claimed
Ships worldwide.
Design a Store Visitor

Design a Store Visitor

$500 USD
In addition to the All The Stuff rewards, name and design a Bartow resident! This includes 1 color portrait + 5 snippets for use as a visitor in the store, not a full character whom you play cards with. Includes access to private developer Discord channel.
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • digital OST
  • digital art book
  • digital cookbook
  • unique micro-story
  • pet portrait in credits
  • design a store visitor
  • 3 wallpapers + postcards
Estimated Shipping
February 2020
1 out of 10 of claimed
Design a Character

Design a Character

$1,500 USD
In addition to the All The Stuff rewards, work with the dev team to design a character and the item they sell! This includes a 2 hour brainstorming session over the voice chat of your choice and access to a private developer Discord channel.
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • digital OST
  • digital art book
  • digital cookbook
  • unique micro-story
  • pet portrait in credits
  • design a character
  • 3 wallpapers + postcards
Estimated Shipping
February 2020
1 out of 5 of claimed
Design a Location

Design a Location

$2,500 USD
In addition to the All The Stuff rewards, work with the dev team to design a location in the game! This includes a 3 hour brainstorming session over the voice chat of your choice, and access to a private developer Discord channel.
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • digital OST
  • digital art book
  • digital cookbook
  • unique micro-story
  • pet portrait in credits
  • design a location
  • 3 wallpapers + postcards
Estimated Shipping
February 2020
0 out of 5 of claimed
Design Day with the Devs

Design Day with the Devs

$5,000 USD
In addition to the All The Stuff rewards, spend a day with the devs in Los Angeles! Please note this does not include flight/accommodations. Depending on when you're able to visit, you'll help design new content, storylines, or game mechanics. You'll also provide recording to be used to generate character gibberish VO (provided we hit that goal).
Included Items
  • digital copy of the game
  • any future DLC
  • closed alpha/beta access
  • digital OST
  • digital art book
  • digital cookbook
  • unique micro-story
  • pet portrait in credits
  • Design Day with the devs
  • 3 wallpapers + postcards
Estimated Shipping
February 2020
0 out of 3 of claimed

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