Indiegogo is committed to accessibility. If you have difficulty using our site, please contact support@indiegogo.com for assistance or view our accessibility notice by clicking here

This campaign is closed

THE FAMILY GAME -

WITH BRIAN BRAIN'S NATIONAL CURRICULUM --EDUCATION, COMMUNICATION, FAMILY BONDING AT ITS VERY BEST!

You may also be interested in

Closed
Closed
Closed
Closed
Closed

THE FAMILY GAME -

THE FAMILY GAME -

THE FAMILY GAME -

THE FAMILY GAME -

THE FAMILY GAME -

WITH BRIAN BRAIN'S NATIONAL CURRICULUM --EDUCATION, COMMUNICATION, FAMILY BONDING AT ITS VERY BEST!

WITH BRIAN BRAIN'S NATIONAL CURRICULUM --EDUCATION, COMMUNICATION, FAMILY BONDING AT ITS VERY BEST!

WITH BRIAN BRAIN'S NATIONAL CURRICULUM --EDUCATION, COMMUNICATION, FAMILY BONDING AT ITS VERY BEST!

WITH BRIAN BRAIN'S NATIONAL CURRICULUM --EDUCATION, COMMUNICATION, FAMILY BONDING AT ITS VERY BEST!

Russell Webster
Russell Webster
Russell Webster
Russell Webster
2 Campaigns |
DRIFFIELD, United Kingdom
$116 USD $116 USD 5 backers
0% of $82,419 Flexible Goal Flexible Goal
Highlights
Mountain Filled 2 Projects Mountain Filled 2 Projects


Short Summary

Hi, my name is Russell Webster and I am a disillusioned parent.  Why?

Because my young children (12, 10 and 7) seem to prefer apps and console games to communicating with me as families used to do.

I know that SO MANY PARENTS feel the same way!

I fear (I know) that modern day families are simply disintegrating through lack of communication with one another.  Reading bed time stories and playing board games together seem like a thing of the long lost past.

The result?  A total lack of communication and interaction skills with which to go out into The Big Wide World.

So, I am dedicating the rest of my life to creating good old fashioned board games that both bring families together and educate our children at the same time!

KEY FACTS.

  • Modern children are, by and large, spending excessive amounts of time on their iPods/Pads, Laptops and games consoles - simply playing games on their own and not learning how to communicate in the traditional way.
  • Families do not spend enough quality time together.  It has become a ‘cop out’ to allow children to entertain themselves on gadgets.
  • Old fashioned family fun, bonding and communication is rapidly disappearing.
  • Mental health of children/teenagers has become a major concern and this is linked to a lack of socialising.
  • Families are no longer interacting as they used to before the advent of so much technology.  Parents know it and they will pay to change it.
  • Parents will always invest in the extra education of their children.
  • Our product range will translate into every language in the world!
  • Our positioning, as a company that creates a range of products that both educate and involve families, is perfect.
  • Our timing is excellent in this growing market place.

 

THE GAME ITSELF


The game is a little like Trivial Pursuit Family Edition BUT totally superior in three main ways:

1.  There are questions for EVERY SINGLE AGE GROUP from 5 years old and upwards, through to GCSE.  There are also Boffins’ questions for adults.  The whole family can play and everyone has an equal chance of winning.

2.  The questions are not trivia.  They are EDUCATIONAL. The six possible subject questions have been written by school teachers and follow the UK National Curriculum in the following areas: History, Maths, English, About Our World, Science and the 7 Cs (creative arts, construction, commerce, communication, composers and music, computing and technology, controls and components).  Adapting this to the USA Grades system is a relatively easy job and we are already half way through that process.

3.  Every answer has a FACT or explanation to go with it, which re-enforces the learning and provides a wider scope of knowledge learned each time.  

Every aspect of the game links learning to having fun together. The entire package of the game is bright and colourful, which engages children more. 


What We Need & What You Get

What We Need & What You Get

I have put my life's savings into this because I believe so strongly that it is a worthwhile thing to do.  This is the mark I would like to leave on this World WITH YOUR HELP!

With the help of two friends who have put £64,000 in so far, we have produced the first 1000 copies of my game.  The reaction from the first 500 we have sold is nothing short of remarkable and I have so many strong testimonials which I can share with you.

We now need to do a slight branding tweak (so that people realise that this is an ALL YEAR ROUND game and not just a Christmas board game) and manufacture more of the same game.  We have not even attempted PR yet in case we run out of stock!

Also, we have 17 add-on packs, which can be bought to add into the game OR used on their own.

11 add-on ACTIVITY PACKS - school year 1 to 11/

2 add-on ACTIVITY PACKS for Adults.

1 add-on ACTIVITY PACK for real clever cloggs.

AND, we have a fabulous new game that is simply waiting to go.  It is called VOCABRADABRA and it is all about learning and using new words and then using them in context with a picture card.

I am going to give you some fabulous perks, and, even if we do not reach the entire funding goal, it will enable us to at least create another print run of this game.

The Impact

The impact of your contribution will make a genuine difference to both children and families around the world.  There really is no game like this anywhere else and there is a real need for it.

Risks & Challenges

We already have strong support from the retail trade –this game has a lot of support already. 

Our challenge is that we simply do not have the funding to develop the game and necessary add-on packs, as well as have the marketing back up – PR, social media, sophisticated website – to really make a noise about this game. 

Further, productions costs plummet per unit when we can start to order 5000+ units. When the big retailers come in as stockists as we know they will, we need to be able to fund this high-margin business.


Other Ways You Can Help

We are always open to suggestions and even new game ideas.

Looking for more information? Check the project FAQ
Need more information
Let us know if you think this campaign contains prohibited content.

Choose your Perk

Last few initial games

Currency Conversion $26 USD
£20 GBP
A copy of the last few original games!
0 out of 100 of claimed
Ships to European Union, United States of America

Pre-Release Copy

Currency Conversion $48 USD
£37 GBP
Be the first to get a copy of the new game before it is actually released!
0 out of 200 of claimed
Ships worldwide.

Extra Packs

Currency Conversion $64 USD
£50 GBP
A copy of the new game PLUS any FOUR Add-On packs. You choose the age groups. If we don't reach the funding goal to actually produce these then I will send you the Word/Excel doc. The questions are already written!
Estimated Shipping
June 2016
0 out of 200 of claimed
Ships to European Union, United States of America

10 Add-On packs

Currency Conversion $129 USD
£100 GBP
The new game plus 10 add-on Activity packs!
0 out of 200 of claimed
Ships worldwide.

EVERYTHING

Currency Conversion $258 USD
£200 GBP
For this pledge you will get: 1. A copy of the game. 2. Every single add-on pack. 3. A big hug from my heart.
0 out of 400 of claimed
Ships worldwide.

Making a difference!

Currency Conversion $1,288 USD
£1,000 GBP
For this kind of pledge I will give you EVERY product we develop for free. For a lifetime! When it becomes commercialy unviable then all I ask for is the basic cost price plus postage.
0 out of 100000 of claimed
Ships worldwide.

Shares

Currency Conversion $4,636 USD
£3,600 GBP
For this I will give you 1% of the company!
0 out of 24 of claimed
Tags for this project

You may also be interested in

Up Caret