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The Lost Age RPG

Heroes build their legend and ascend to godhood in a mythic bronze age tactical RPG.

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The Lost Age RPG

The Lost Age RPG

The Lost Age RPG

The Lost Age RPG

The Lost Age RPG

Heroes build their legend and ascend to godhood in a mythic bronze age tactical RPG.

Heroes build their legend and ascend to godhood in a mythic bronze age tactical RPG.

Heroes build their legend and ascend to godhood in a mythic bronze age tactical RPG.

Heroes build their legend and ascend to godhood in a mythic bronze age tactical RPG.

Keith Leiker
Keith Leiker
Keith Leiker
Keith Leiker
1 Campaign |
Seattle, United States
$7,278 USD by 151 backers
$7,278 USD by 151 backers on Jul 6, 2017 with another platform
Overview
The Lost Age is a mythic tactical RPG, where players take on the role of heroes, GM's are free to build compelling stories, and the world is ready to be explored! This system and world setting has been years in the making and represents both a love of the new, and a respect for what has come before. Pre-order your copy of The Lost Age with all of the unlocked content from our successful Kickstarter!

The Quick Start guide is available HERE.

 

Unlocked content is available to all Mortal backers and above! This content comes courtesy of our generous backers!  

Bri, Sonia, Denyse, Chris C, Kevin, Joseph, Marco, Cathy, Casey, Jay, Michael, Chris G, Karyn, Fara, Szymon, Lazarus, Doug, Terry, and Pedro!

This heroic tactical RPG is set in a mythic land, a place where heroes build their legend in the pursuit of immortality and fantastic creatures inhabit the untamed world. The Lost Age is powered by a new class-free, skill-based system, with goal driven XP, dice-less GMing, and resource management-focused gameplay.

 The Quick Start guide is available HERE.

“Verdict: If you enjoy games like Burning Wheel, Pathfinder, or Gloomhaven, I suggest checking out The Lost Age.”  

- Sophie Lagacé, veteran gamer - Read the full in-depth review.

TLA Lets Play

Pre-Orders

We will be offering pre-Orders for the core rule book in both digital and hardback versions

The core rule book will Include:

Hardback cover

250 full-color pages

All rules needed to run and play

The setting of Khem, complete with primers on technology, magic, and the gods

More than 50 full-color illustrations

Page Layout

Art

The Lost Age is different from standard fantasy games and the visual reflect that. Our primary artist, Audre "Chramath" Schutte, has done a wonderful job bringing the characters and creatures to life with vivid colors and fantastic creatures. While Brandon Burt has captured the world with his equipment and landscapes illustrations. 

The Lost Age is set in a mythic bronze age where belief fuels reality: gods seek to gain strength through spread worship, dead deities still warp the land and its creatures into mysterious new forms, and mortal heroes cultivate their own legends to claim divinity for themselves. Civilizations have both risen and fallen; forgotten deities and ruins still linger, while new, shining cities are carved out of the dangerous continent.

Heroes

Atalanta, Gilgamesh, Karna. In Khem this is the level of heroism that characters aspire to. Building a legend and performing mighty deeds worthy of that legend is the point of your existence. Work hard enough, keep from angering the gods and then a hero may ascend upon their glorious death to take their place will the gods. Even the lowliest heroes have an impact in the world.

Magic

In the setting of The Lost Age, there are two main paths to magical power: spiritual power granted by the gods, and esoteric magic unearthed by long study. Even those granted power by a deity are generally polytheists, and only the most zealous worship a single god. By comparison, esoteric magic is mastered by those who instead seek the secrets of the world and control over its elements.

The People of Khem

The Land of Khem

 Creatures of Khem

Many strange creatures live in Khem. Many of them are transformed from contact with the essence of dead gods. Essence is distilled belief which can be used to make things true. For animals this enhances their innate behaviors and mutates their form into something new, different, unique.

 

The setting features:  

A shifting pantheon as gods die and heroes ascend 

 Deep cultural histories and 6 unique non-human races 

 Granted spiritual magic and free-form elemental magic 

A dangerous land where unknown creatures and races are common sights

 

Check out the System overview here!

 

The TEN system is designed to make players feel like a hero. Players will manage their health and combat options with simple calculations. GM's don't need to roll dice allowing them to create evocative content mid-game. Instead GM's assign target numbers to tasks: the average is seven, and players must meet or beat that number on a d10. On any role players may spend a character's health, known as trait points, to gain a bonus. Rolling a one is an automatic failure, while rolling a ten is an automatic success. 

 

Traits

Characters are made up of five traits, each corresponding to a part of the body, which represents their health. Spending points from these traits can activate Skills, add bonuses to d10 rolls, or enable faster movement. Every point in a trait increases a character's health, while every ten points in a trait increases its rank and grants a +1 bonus to tasks. If a trait is reduced to half, characters receive a second wind, which grants a +1 bonus on attack rolls and damage.

Skills & Talents

Characters gain skills and talents over time. Skills unlock powerful bonuses, activated abilities, or magical powers, while talents grant fame and knowledge. Every ten points is a rank and increases the power or bonus of that skill or talent.

Progression

Characters gain skill and trait points through leveling or by accomplishing their goals, such as avenging a loved one or converting a person to their god. Characters level up every session, adding points to their traits and skills.

Action Points

Every turn in combat players gain action points to move, attack, and interact. Actions can be performed in any order, allowing for skirmish style combats. Players may spend trait points to gain additional action points.

Tri-Fold Character Sheet

The tri-fold character sheet lets you focus on the information that's important to you, whether you're teaching The Lost Age to a new player, jumping into the heat of combat, or roleplaying your character's background.

Enemies & Encounters

When designing adventures, the system gets out of the way. GMs set a target number and are then free to craft the encounter. Nemesis enemies offer deep combat options with individually tracked traits and armor, while cohort enemies have a weakness and a single pool of health to create fast group combats.

 

The system provides:

A simple but evocative system for progression

Mechanical rewards to perusing character goals  

Action point system in tactical combat

Quick set-piece combat encounters

Health as a resource for heroic actions

 

 

Fulfillment will be handled by traditional methods using well-packed boxes and the USPS. Delivery of the core book is slated for September 2018 barring unforeseen circumstances. Fulfillment of any stretch goals will be assessed and communicated to all backers upon successfully completing the campaign.

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Choose your Perk

The Lost Age - PDF Only

$10 USD
+ The core rule book PDF + All content by Creator backers
Included Items
  • The Lost Age PDF
Estimated Shipping
September 2018
0 claimed

Hard Cover Rulebook

$50 USD
+ The hardcover core rule book + The core rule book PDF + All content by Creator tier backers
Included Items
  • The Lost Age PDF
  • Hard Cover Rulebook
Estimated Shipping
September 2017
0 claimed
Ships worldwide.

Leather Bound

$150 USD
+ The leather bound core rule book + The core rule book PDF + All content by Creator tier backers
Included Items
  • The Lost Age PDF
  • Hard Cover Rulebook
  • Leather Bound rulebook
Estimated Shipping
September 2017
0 claimed
Ships worldwide.

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