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Almag

A classic 2d photo based RPG influenced by ancient folk tales and RPG's of the 90'era

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Almag

Almag

Almag

Almag

Almag

A classic 2d photo based RPG influenced by ancient folk tales and RPG's of the 90'era

A classic 2d photo based RPG influenced by ancient folk tales and RPG's of the 90'era

A classic 2d photo based RPG influenced by ancient folk tales and RPG's of the 90'era

A classic 2d photo based RPG influenced by ancient folk tales and RPG's of the 90'era

Zsombor Huszár
Zsombor Huszár
Zsombor Huszár
Zsombor Huszár
1 Campaign |
Budapest, Hungary
$30 USD 2 backers
0% of $40,000 Fixed Goal Fixed Goal


                    About Me And The Project

    Hi, I'm Zsombor ! I'm a 30 year-old male, living in Hungary, Budapest.
    I have learned graphic design but making/designing video games is closer to my desires.
    I have many many game ideas but one of my favourite is Almag, so my dream is to make this RPG and release it on PC-MAC-Smart phones  and a Nintendo home console!

    It is a classic 2D JRPG style game based on photos.
    The environments, music and the story are influenced by European folk tales,Role Playing games of the 90', Anime and puppetshows-clay animations.


    With your help, I can make a game which revives a forgotten era of children's tale from the 60's-70's-80's with keeping the style in modern 2D RPG style, using never seen solutions such as making enemies from organic objects you can see every day on the ground .

                                  My Goals

 I will need to ask for 40 000 USD to be sure that I can finish this game. I need to rent a studio place where I can make this with the artists I hire and where I can work with my programmers. I have to re-make the figures you can see in the trailer and make a much better animation for them using Esoteric Software Spine. I need to pay for the sound effects and my brother who makes the brilliant music. Beside PC - Mac and Smart phones, I would like to release it on Wii U or to the next gen home console as well, so I need to buy the dev kit set and pay for the ports. If things are going well, I will consider other home consoles as well or maybe even a handle.


                               About Perks                                         


    The campaign have perks which let you own a personal password that makes the game longer and expands its features. It also lets you become part of the game by using the letters in your name or you can own actual items or enemies/characters used in the game!


    The funds will go entirely on the costs of the materials, studio renting and paying out people but the most important is, to fulfil all the promised things in perks.

                                Story Of The Idea

When I got this idea in 2008, the only unique thing was the graphics first. We had seen a couple of 2D RPG's already using hand drawn graphics and sprites and we’d seen 2D RPG's using 3D rendered graphics as well. So my idea was to make a real, photo based tile set for an RPG but in the end I left the tile set idea and I started building up the whole picture instead.  I thought and I’m still thinking today that today video game graphics are almost on a life-like level but still, if you look at a photo next to a CGI, your eyes will tell the difference somehow.  However, as time passed I had got more and more ideas and now I have many unique ideas for the story, characters, enemies and lands also. There is a part of the project which is as unique as the art style, and it’s the folk tale influence. I was lucky that I was born in a European country which has countless ancient folk tales and our neighbouring countries have also many folk tales. When I was a kid they still showed them on TV and told them in schools or as bed time stories. Every folk tale has something brilliant in it. Like a strange weapon, a character, or a clever solution. Personally, I think folk tales have almost bottomless ideas. The game: Legend of Zelda has many unique and famous elements and items but believe me, in folk tales there are ten times more items like those. So will my game use those things directly from those folk tales? Not quite. Everything in the game will be completely from my fantasy, but now I have a long list I collected from tales and I will definitely try to seed them into the game some way. So as for the music. My whole family is connected in some way to folk music and my brother is a professional musician. So as with the music, there also will be a strong folk influence beside of the usual medieval fantasy game influence. The other influence from this mixture is the Japanese RPG and Anime. My favourite era in video games was the snes-psx era, mostly because of their RPG titles. Secret of mana, Crono trigger, etc... are still my favourite RPG games and since I want to make a 2D RPG game, it is obvious that I will try to plant some feelings from those games into mine. As for the graphics again, using real life models and natural objects like stones, nuts and cones I think I can reach a really charming look which fits very well also with the folk tale line and with the traditional JRPG line as well. Building complete towns-forests-castles sounds very hard and it certainly is. However if I make something, I can use it again in a different perspective so it would be like a real life 3D tile set in the end, which makes it more and more easy as I go further in the making.

The game will have definitely a colourful look but my aim is to make it enjoyable not just for the younger audience but for the more matured ones as well since I'm planning to use many elements and symbols with deep meanings. It definitely won't be bloody or heavily dark but some things still could be "scary".

My aim with the story and the world is to reach an atmosphere which feels like an endless lost world with places where nobody ever set foot on before or they are abandoned long ago. I have many ideas for strange atmospheric places or never seen creatures.

                            Challenges Of The Project

    I need to be a man who can control many people and direct the game as a professional who isn't just the writer of the story and the dialogues but has to take a serious part in the making of the figures-animations as well while thinking about unique solutions and characters at the same time.

    I have many artist friends, sculptors as well. If I can reach my goal here, then I can hire them and then the weight on my shoulders will be shared. That way I can concentrate more on the directing and the design.

                            Other Ways You Can Help

     

    If you like my game please spread the word and share the campaign!
    Make sure to visit the facebook page as well!


    Looking for more information? Check the project FAQ
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    Choose your Perk

    featured

    Early Access

    $15 USD
    same as under + free early access on PC,MAC,IPhone,Android or Wii U
    2 claimed
    Ships worldwide.

    Credit list

    $5 USD
    Saying thanks to you in game end credit list ( names in normal font )
    0 claimed

    Almag Poster

    $30 USD
    same as under + A/3 sized Almag picture on poster paper and a special Almag letter to your address !
    0 claimed
    Ships worldwide.

    World Map Poster

    $40 USD
    same as under+ A/3 sized world map picture on poster paper
    0 claimed
    Ships worldwide.

    Special Edition

    $60 USD
    same as under + a special edit version of the game can be access by a code ( or name ) given by you ! ( extra enemies,musics and a special gallery feature )
    0 claimed
    Ships worldwide.

    Highlighted Name In Credits

    $65 USD
    same as under + thank you in credit list with highlighted font
    0 claimed
    Ships worldwide.

    Download Official Soundtrack

    $70 USD
    same as under + download access to the official sound track
    0 claimed
    Ships worldwide.

    Official Soundtrack on CD

    $80 USD
    same as under + the official sound track on complete cd
    0 claimed
    Ships worldwide.

    Ultra Special Edition

    $100 USD
    same as under + ultra special version extra special places, enemies, dialogues , musics , more weapons,skills and an extra boss ( can be access by a code ( or name ) given by you !)
    0 claimed
    Ships worldwide.

    Game Items + T-shirt and Mug

    $120 USD
    same as under+ some small sized items from the game to your address such as : coins, potion glass, a small basket etc... + a custom almag t-shirt and mug
    0 claimed
    Ships worldwide.

    Your NPC + Guide + PictureBook

    $150 USD
    same as under+ an npc named after you + an official game guide + a custom ALMAG picture book about what happens with the characters after the game's ending.
    0 claimed
    Ships worldwide.

    Your NPC Has An Important Role

    $160 USD
    same as under + the npc named after you has an important role such : teaching a new skill or shows the way in a maze, telling you some important info etc ...
    0 claimed
    Ships worldwide.

    Village Name From Your Name

    $165 USD
    same as under + a village or some place named by using the letters in your name
    0 claimed
    Ships worldwide.

    Big Pack And Big Thanks

    $200 USD
    same as under + thank you in ending credit with a special way + big items/ characters beside smalls to your address ( such like : complete treasure box with full of treasure or an actual enemy or character maybe )
    0 claimed
    Ships worldwide.

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