The Imhotep Labyrinth is a
game specially developed for the blind but at the same time can be
played with persons who have normal vision; thereby providing a level of
interaction between the two groups in a strategic game, that would not
normally be possible.
4 Blind people are able to play this game –
but so can 4 people with normal vision; and naturally a mixed group can also
play the game together as well.
There is only one version of this game and
it is suitable to be played by everyone – including the blind.
The game can be played in varying stages of
difficulty by varied age groups – from a small child of Kindergarten age to the
experienced strategic player who is also interested in chess or rummy/cooncan.
Photoshop-drawing of the board with 64 game stones, 4 pawns, the die and 36 cards.
The Creator
The Imhotep Labyrinth was created by Johannes W.
Schröder, who over the years had created a number of different board
games. The idea for this game originated from when Johannes was working
for an organisation dealing with the transportation of handicapped
people in Hamburg, Germany. One of the patients, a young blind woman
said that the games he had created so far were not challenging enough
for her. Johannes rose to the challenge posed, which eventually led to
the creation and development of The Imhotep Labyrinth. We hope that this
incident will now be beneficial to all blind and vision-impaired people
all over the world.
Photograph of the prototype, the board and the hand-made
wooden die, ceramic game stones, pawns made of modelling clay and the
cards made of cardboard.
Why was the game developed?
Today, virtually all board games
are developed for people who have normal vision. Games for the blind
are normally games that have been developed for people that have vision,
but have later been adapted so that blind people may also play them.
The
Imhotep Labyrinth is a game that from the outset was developed for the
blind but with the aim of also allowing people with normal vision to
participate. In effect, the game can be played by everybody. There was
no necessity to adapt an already existing game.
The result is an
extraordinary game that the WBU (World Blind Union) considers to be very
helpful and supportive in their efforts to integrate the blind into
normal everyday society. At the same time, we hope that due to the
natural interaction that occurs during the course of a game, barriers
between the blind and those that can see will be removed; and that
attention is drawn to the challenges that the blind have to face every
day, due to their lack of vision.
Interview with Arnt Holte, President World Blind Union about the game
Photoshop-drawing of the 4 pawns (round, square, triangular and star-shaped).
Photoshop-drawing showing a game stone with direction arrow
(shown as depression). and the special die with the symbol markings for
up, down, left, right, circle and rhombus.
Photoshop-drawing of the cards for blind and non-blind players.
Photoshop-drawing of the game box.
Photoshop-drawing of the open box with contents: the board
with 64 game stones, one compartment with 4 gaming figures (pawns) and
die and one compartment with 36 cards for blind and non-blind players.
Description of the game
The Imhotep Labyrinth is a board
game produced in high quality ABS plastic materials. It consists of a
playing field with depressions for 64 game stones, 4 game figures
(pawns) that are able to stand on the game stones, a specially designed
die and 36 playing cards. Furthermore, the rules of the game are printed
in Braille as well as normal print.
Photoshop-drawing showing how the pin on each pawn fits into the depression of the game stones.
A short description of how the game is played
The Imhotep
Labyrinth is a strategic board game for 2-4 players. It can be played in
3 versions with varying degrees of difficulty. In the easiest version,
it takes about 10 minutes to comprehend the rules and the following game
lasts approximately 20-30 minutes. Once players have had some practice,
then the most difficult version of the game can be played in
approximately 45-60 minutes.
The guys behind this project
The creator of the game, Johannes W. Schröder and his
business associate Jan Jørgensen in the stairwell of the “Danish
Association of the Blind” in Copenhagen, Denmark.
Johannes W. Schröder, of course is the most valued member of this
launch. He has joined up with his long-term business partner Jan
Jorgensen for this project as their individual competencies supplement
each other very well and it was a natural choice for Johannes to get Jan
on board.
They both enjoy helping people who do not generally
receive a great deal of attention from the public eye or media outlets.
Changing this focus is one of the driving forces behind the work with
this launch.
Johannes and Jan build on each other’s strengths.
They both have a heart for helping people in need. This is second nature
to them, both as individuals and as business partners.
What are the Indiegogo funds to be used for?
If
we reach our goal, we will be able to pay for the manufacture of the
first edition of the game. We already have our manufacturers lined up
and ready to go! Our manufacturers are very experienced and have
launched numerous board games prior to this. We just need to raise the
funds and say go!
This first edition will turn one of our long-loved projects into
something that our friends, families, and backers can enjoy.
Here is our budget in real terms
The budget in real terms.
Shipping
We have contacted several shipping companies to get
the best quotes. We ship from Europe. The prices are as follows:
Denmark: $ 9.- Germany: $ 9.- European Union: $ 14.- USA: $ 25.- Canada: $ 25.- Rest of the World (when in doubt, send request for individual shipping): $ 25.-
Please be aware that for
countries outside the EU or USA, import taxes or customs duties may
apply depending on your local regulations. Please familiarize yourself
with customs handling in your country in order not to be surprised by
any customs fees.
Estimated time of shipment from our warehouse is December 2015.
For all game retail store owners
We
understand that demand for The Imhotep Labyrinth in game stores will be
very high as and when the game first gets into the hands of our
backers. If you would like to reserve the right to purchase copies at a
special retail rate, please send us a direct message that includes your
store website, email, and how many copies you would like us to reserve
for you.
Several weeks before we ship games to our backers, we will confirm that
you still want the games reserved for you, take payment, and ship them
to you soon after we have shipped the games to backers.
Risks and challanges
We guarantee the timely completion of this project. We will do everything in our power to ensure on-time delivery, and we will reach out concerning any unforeseen circumstances. Currently our manufacturers are lined up and just waiting for the green light once we are funded. Please never hesitate to contact us directly with comments, concerns, suggestions, or jokes.
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