![]()
On almost on every page [of this book] you will find something to inspire you or a plot seed. If you want to run a Sword and Sorcery game you could do far worse than using this, even when you ignore all the Savage Worlds specific stuff.”
- Chaosmeister – Chaotic/GM Blog
“Beasts & Barbarians is not only an excellent Savage Worlds setting, but a great depiction of sword and sorcery compared to any system. With Savage Worlds’ inherent modularity, it’s easy to add in heroic mechanics alongside gritty mechanics without breaking the system. Creating characters akin to pulp and heroic fantasy is so easy that very little changes from the core rulebook. But beware: this isn’t epic fantasy and magic is dangerous.”
- Aaron Huss – roleplayerschronicle.com
![]()
![]()
A Sword and Sorcery Savage Worlds setting
Welcome to the Dread Sea Dominions!
Imagine a land, far away in space and time, dominated in the past by a cruel race of sorcerer-priests, the Keronians. Cursed by the gods, their empire was wiped out by a cataclysm, the fall of the Dread Star, which has thrown the world into barbarism and created the Dread Sea Dominions from the scattered ruins of the past.
It is a world of savage barbarians who venture into ancient ruins to save scantily-clad damsels from a fate worse than death under the claws of pre-human beastmen.
It is a world of chainmail bikini amazons fighting in the sun-scorched arenas of Faberterra to appease the crowds of the decadent cities of the Iron Empire.
It is a world where dark sorcerers invoke the forbidden names of demons in temples old before mankind took its first, hesitant, steps outside the caverns of the north.
This is the world of Beasts & Barbarians where everything is built to evoke the feel of the pulp fantasy stories of the ’30s!
Because Steel is Stronger than Gold!
This project will fund the third edition of Beasts & Barbarians, the Sword and Sorcery setting for Savage Worlds. After the first, seminal, Player Guide, the fans and players demanded a more complete game, the Golden Edition, which served us well for five years.
Since then, many things have happened in the Dominions, both in the official sourcebooks and published scenarios, and in the awesome stories you’ve told with your friends around the gaming table, and we decided to extend the timeline by the same amount of time, giving us the chance to introduce new events, sinister plots, events and characters.
We’ve hammered down this new edition in steel, the holiest of metals: it now includes an extended timeline, new lore, an expanded setting, gear, adventures, monsters and much more - and we streamlined the rules as well.
Oh, and all of this is in full color.
But only you, wise reader, can decide if this blade will be forged or not!
![]()
Beasts & Barbarians Steel Edition is composed of two books, the Player's Guide and the Game Master Guide.
![]()
The Player's Guide includes:
- Summarized descriptions of the lands and the history of the Dominions
- Accurate descriptions of the various playable cultures, including clothing, religion, technology and so on.
- More than 40 new Hindrances and Edges to create sword and sorcery heroes.
- Specific gear (from loincloths to Amazon Hawk Ships)
- Three custom-made arcane backgrounds and their specific trappings: sorcery, Lotusmastery and enlightenment.
- Setting rules including After the Adventure events, crafting rules, expanded mass battle rules
- And much more!
![]()
The Game Master Guide includes:
- A detailed history of the Dominions, expanded and focused on the last five years.
- A gazetteer of the Dominions, including old and new plot hooks for each region, and the new Dominion Events.
- A chapter focused on themes, tricks and narrative techniques to make your games even more Swordy and Sorcerish.
- Rules and tips to create Character Tales (adventures focused on a single player character).
- A fully-fledged character generator.
- An expanded Bestiary, including Personalities of the Dominions, the movers and shakers of the setting.
- An introductory One Sheet adventure.
If funded, you will also get an introductory adventure "The Soul in the Water", so you can jump into the Dominions in no time!
Both books will be hardcover, 144 pages. Adventure will be in booklet format (black and white). Covers for both books have final art, but layout may change.
You can check early layout draft here! (it may change in the end, especially art, justyfing and colors).
Every order will get either pdf of print version of A print of handpainted map of the Dominions crafted by talented artist and mistress cartographer Francesca Baerald.
(Map will be in poster A3 format, which is 11.7'' × 16.5'', folded)
About shipping.
- Poland $6
- European Union $15
- USA and Canada $20
- Rest of the world $25
![]()
![]()
![]()
![]()
Thanks to your efforts, barbarians and amazons, we are funded! At this level we’ll produce the two core books of Beasts & Barbarians Steel Edition, the Player’s Guide and the Game Master’s Guide, plus Soul in the Water, a full- length adventure in a separate booklet, and a ton of extra goodies: custom-made Tokens (Tokens include: Advancement tokens, Dungeon Advancement tokens, Exterior Advancement tokens, Hollow Tokens (token with hole inside, made to mark things on character sheet), Bennies, Steel Bennies, Golden Bennies, Aim, Defend, Wound, Shaken, Loot tokens and Lotus tokens.), cards, a pouch with dice set (6 black dice + special Wild Die with a B&B symbol on it) and a gorgeous A3 map of the Dominions!
![]()
At this level, we’ll produce a collection of ten player characters, the Heroes of the Dominions, each of them with a detailed backstory, personalized Plot Hooks and customized in-game Rewards!
We’ll also make four bookmarks (pdf and printed) to use in your old, forbidden tomes.
![]()
At this level, the acclaimed John Goff (Deadlands’ Night Train, "Fear Agent™ RPG" and a number of other cool things) will write a Beasts & Barbarians One Sheet.
![]()
At this level the talented guy Ed Wetterman of the 12 To Midnight team (ETU) will write a One Sheet for Beasts & Barbarians!
![]()
What about hunting Trolls? In this long adventure by Umberto Pignatelli you can do it! You will have it both in pdf and printed booklet format.
![]()
A this level the 12 to Midnight Preston DuBose will design and write a second One Sheet in the Dominions! Are you ready for it?
![]()
Another long adventure by Umberto Pignatelli will be published unlocking this stretch goal! We challenge you to face the lure of Enyia… whoever she is! This will be available both in pdf and printed booklet format.
![]()
At this level we’ll collect and print all the unlocked One Sheets and adventures as a book! What can I tell you know that it will be black and white softcover book with Ania great art. Not enough? This will have Soul in the Water, Troll hunt, Enya song, 4 one sheets backed, and more! Yes, more - you will also get One Sheet Arrow’s Run from Umberto! Will your heroes run faster than an arrow to save their lives from slavers? Still not enough? Umberto will also write an untitled yet adventure for this book (format like The Justice of Kerir Shar).
Of course, that book is for free!
![]()
![]()
Addons are available for everybody who chooses any printed product. As indiegogo has a problem with addons, please simply overpay for your reward tier, noting what you pay for.
Map $1
![]()
A print of handpainted map of the Dominions crafted by talented artist and mistress cartographer Francesca Baerald. (Map will be in poster A3 format, which is 11.7'' × 16.5'', folded)
Dice set + bag $10
![]()
A set of seven dice (six black and Wild Die white), made explicitly for Beasts & Barbarians, Wild Die has a special holy symbol which will made all your rolls lucky (no, they aren't weighted, we swear).
Deck of cards $15
![]()
A deck of special poker cards with pics of Beasts & Barbarians.
Cardboard bennies (28 Bennies) $10
![]()
A full set of Beasts & Barbarians Bennies, including the new Golden and Steel Bennies! (picture show only one side of those bennies)
Cardboard tokens full set (110 tokens) $25
![]()
A set of 110 tokens to track the most common conditions in a Beasts & Barbarians game. Tokens include: Advancement tokens, Dungeon Advancement tokens, Exterior, Hollow Tokens (token with hole inside, made to mark things on character sheet), Bennies, Steel Bennies, Golden Bennies, Aim, Defend, Wound, Shaken, Loot tokens and Lotus tokens.
Adventurers! Core $17
![]()
A copy of the Core rules of Adventurers , an RPG in few pages.
Adventurers! Set $33
![]()
Both Adventurers books - Core and Fantasy.
Wolsung $25
![]()
A copy the Steam Pulp Fantasy rpg of cinematic action set in the daring times of the Magical-Industrial Revolution. This is not Savage Worlds (but it's awesome!!! and ENnie-nominated)
Beasts & Barbarians Heroes and Villains $20
![]()
A set of 48 cardboards minis depicting the main he roes (amazons, barbarians, rogues, sorcerers, monks etc...) and villains of the setting!
![]()