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Outside of Asia, the potential of visual novels, to this day, remains largely untapped. The recent success of the Kickstarter campaign of Afterthought Studios’A More Beautiful World gives me hope as it sees to combine aspects from both sides of the prime meridian. - Haogamers
Afterthought Studios has the beginnings of a great game in their hands and it is exciting to see where they will move Violetta as the game moves forward, especially when it comes to friendship or romance! If you’re into complex stories that focus on individuals but on relationships and worlds as well or if you enjoy magical, traveling story lines like those inSpice and Wolf or Maoyuu Maou Yuusha, please consider checking out the lovely demo! - Hayurika
Our GUI has also been staff picked on Portfolium!
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Magic vanished when the ancient wizards who ruled Gallantia were ousted by the armies of man. Knowledge of the arcane and the ones who worked the ancient Blessings were lost - buried in the sands of time.
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Magic has been relegated to the realm of myth, of superstition. Yet, myths often have a basis in truth, and a chance encounter in the Eternal Forest could change the world forever.
Join Violetta, the Witch of Everlasting Journeys, as she travels through an expansive fantasy setting rich in history and lore on an epic quest to discover if mankind has truly made "A More Beautiful World" in the absence of miracles.
What will she find at the end of her adventure? Hope for a brighter tomorrow, or despair in the nature of man? That's the question YOU will have to help answer.
Inspired by novels such as '
Spice and Wolf' and '
Maoyuu Maou Yuusha',
A More Beautiful World follows their tradition of placing emphasis on relationships, money and politics.
As you join Violetta, expect to see many familiar elements in her journey; history buffs will also pick out real world events reflected in the story from China, Europe and the Americas.That's the question that remains to be answered.
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Fans of classical literature can expect to find allusions to their favourite works in the visual novel too! Will you join Violetta on her journey?
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Curious for a taste of the visual novel?
Please follow this link to download our demo! It spans about 60% of the length of Act I, an estimated 60-80 minutes in playtime. There are four Acts in total, with Act II being similar to Act I in length while Act III and IV combined are three times longer than Acts I and II.
Do note that our revamped demo is coming to the Steam Store soon.
The demo is also hosted on Mediafire and IndieDB.
Do note that this demo is merely a sample of the narrative experience that A More Beautiful World seeks to offer!
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In Act I, Violetta meets the Merchant; in the later acts, she will meet many other characters while bidding farewell to her previous companions.
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Afterthought Studios' aim is to create stories that resound with our readers and inspire them to apply lessons to their daily lives. We are experienced creators and visual novel enthusiasts from around the world who came together to create a story worth being retold for the ages.
Our author, Darren Kwok, is based in Singapore. He has assisted in the marketing and greenlighting for several visual novels and games.
On our music team, we have Steven Melin, a video game, film, & television music composer based in Atlanta, GA. He has previously assisted industry veterans Garry Schyman (Shadow of Mordor, Bioshock series) and Penka Kouneva (Gears of War 3, Prince of Persia: The Forgotten Sands). Melin is also a writer for Vision1 Music and AudioJungle music libraries.
‘harmonicblend’ is a music circle founded by Trass. They have worked on several indie games and other projects, including some personal projects. They are currently most known for their works featured in the indie horror game Dreaming Mary soundtrack, as well as Sol=Akata, the album which they prepared for Comiket and was sold out in just two hours - More recently, COSMOCRYSTAL, another one of their productions sold out at M3-Fall in Japan. Check out the the song you heard from our trailer right here!
As for our art, we are working with the talented Yuuki, who will be responsible for all the sprites and CGs in A More Beautiful World. Sillyselly will be creating our background art. ameliori and artsvan, from Fervent are the folks behind the successful visual novels Who Is Mike and CUPID are also assisting in the artistic process. With the funds from the Kickstarter, we would also undergo an art revamp and upgrade.
Our programmer, MysteryCorgi, has several visual novels under her belt, including Culina: The Spirit of Cooking and Hands in the Kitchen. She also did work for That Cheap and Sacred Thing as well as logos and GUIs for various indie projects. Special thanks is also accorded to Krystian Alabrudzinski, our partner.
The logo for A More Beautiful World was made by Luna Li and the GUI designed by Camille Arana, and part of the main menu was designed from the resource created by TsukinoHikari20.
We will also be working with Aria for our art revamp.
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As A More Beautiful World will be fully voiced in English, we are working with other professionals in the voice acting field.
Sound Cadence Studios is a freelance indie Casting & Production Studio, founded by Amber Lee Connors, professional voice actress, director and writer and it is also partnered with Team Four Star, who supplies some of the in-house talent.
They have an extensive portfolio which includes Dead Island: Epidemic as well as Dread Out.
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We require the extra funding to bring our game to its maximum potential and to complete the remainder of the game. Some changes include an art upgrade.
We've absorbed most of the costs by ourselves to minimize the amount of funds raised, in order to reduce the risk for our backers.
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Our physical reward for A More Beautiful World comes in a 2 Disc swing tray, which will contain a beautiful 8 page booklet, the game and our OST!
The cover art of the DVD cases is being illustrated by Aria -
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All digital rewards will be distributed via mediums such as Steam; we will send out keys to all of you amazing backers the moment they become available! Once again, everyone in Afterthought Studios thanks you for taking a look at our project.
Full Visual Novel Conversion ($10,000)
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Any funds raised on IndieGoGo's InDemand program will contribute directly to our production of our visual novel.