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Description:
This game is set in a magical world on a procedurally generated island. Players take on the role of an adventurous forest ranger with a mission to explore the island and prevent the "great catastrophe" that is set to occur in 30 days. The game is played from a third-person perspective, where players interact with both passive and hostile animals to gather resources and develop fighting strategies.
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Key Features:
Procedurally Generated World: Every playthrough offers a unique island to explore.
Survival Mechanics: Players must manage light sources to navigate the island safely, as darkness brings fatal consequences.
Combat and Resources: Engage with a variety of enemies including slimes, goblins, and demons. Monsters and animals are categorized by levels (S, A, B, C, D, E), with S being the strongest.
Character Progression: Start with two characters and unlock more with different skills as you progress.
Factions: Improve relationships with the adventurer's guild, merchant's guild, or pirate faction to gain better items, equipment, and unlock new characters.
Home Base: Upgrade your house to unlock new mechanics and add partners to ease your journey.
Auto-Save System: The game saves automatically every night. In case of death, you respawn at your house and reset the day. If the "great catastrophe" occurs, the game resets to day 1.
Future Platforms: After the Alpha version launch, the game will be developed for Xbox and PlayStation platforms.
Post-Alpha Updates: Regular updates will be rolled out focusing on multiplayer mode, including special events for Christmas and Halloween.
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NECESSARY BUDGET
Monthly Development Cost: $1,000 per month for up to 10 months, totaling $10,000.
Freelance Graphic Design: $8,000 budgeted for hiring freelancers to improve the quality of all NPC and main character 3D models.
Total Cost: $18,000
In this campaign, $500 is needed to carry out a promotional campaign and to continue with the development of the Alpha,The promotional campaign will be carried out with Google Ads, Facebook and YouTube
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RISKS AND CHALLENGES
The main risk is the potential lack of funding. If sufficient funds are not raised, the project will proceed with monthly updates, but the desired graphical quality may not be achieved due to the limited experience of the current staff.
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REWARDS
For Contributors:
Name in Credits: All contributors will have their names added in the credits as sponsors or collaborators.
Early Access: Sponsors will receive early access to the Alpha version of the game.
GameTester Title: Sponsors will be awarded the GameTester Title, which can be displayed with their characters when the multiplayer PvP mode is released.
Updates, news and progress of the game will be made weekly on the website https://www.tungsteninteractive.com/shadows-in-...