This campaign is closed

Skyhill

Skyhill is a roguelike story about staying alive when there is no reason to.

You may also be interested in

Closed
Closed
Closed
Closed
Closed

Skyhill

Skyhill

Skyhill

Skyhill

Skyhill

Skyhill is a roguelike story about staying alive when there is no reason to.

Skyhill is a roguelike story about staying alive when there is no reason to.

Skyhill is a roguelike story about staying alive when there is no reason to.

Skyhill is a roguelike story about staying alive when there is no reason to.

The Mandragora team
The Mandragora team
The Mandragora team
The Mandragora team
1 Campaign |
Moscow, Russian Federation
$103 USD 12 backers
0% of $15,000 Flexible Goal Flexible Goal

It’s suggested to play the demo first:

Vote for us on Steam Greenligth:


So… Skyhill?


Skyhill is a roguelike story about staying alive when there is no reason to. It's been developed for PC, MAC, LINUX and mobile devices.

You are a resident of Skyhill hotel,who survived biological catastrophe. Goal - is to get out of your penthouse in search of other people and salvation. But all elevators in the building are off and floors are flooded with hazards.

You are not sure is there any other survivors, as far as you know everyone in the building died, or… changed beyond recognition. Those who provided room service and pushed buttons in elevators for you not so long ago… well now all they want is to rip off your flesh to get to your tasty insides… So much for customer service.

You face the dilemma: on  the one hand you have to get out from the damn building, on the other hand your hotel suite is your only “Fort” that protects from the horrors of post-apocalyptic reality.


What’s in the game?

You have to fix electricity to activate the elevators on each floor “fighting off” your way out, while slowly descending down to the exit. Explore randomly generated  suites and corridors in search of food, tools and other supplies you need to survive. Each new game will be different from the previous one. Who knows, what awaits you behind the door. Large supply of food, huge mutant, or lethal trap?


You need to eat, rest and win each battle. Unfortunately increasingly scarce supply of food forces you to visit dangerous locations of the hotel in search of useful items and weapons. This highly increases your probability to meet mutants, and leaves less time to rest. Price of mistake is high - permadeath is one of the key gameplay mechanics, so if you die, you will have to start it all over again.


Obviously hotel is not the best place to find heavy weaponry and ammunition, but for a lack of any other option you will have to use your wits.  Skyhill is full of different seemingly useless items, which could be turned into powerful weapons or armor. Depending on found resources you can craft weaponry from “stick with a nail” to handmade shotgun. Each weapon can be upgraded and be given new perks. We plan 80+ craft blueprints on release, and add more in future updates after release of the game!


Choose one of the playable characters - each with own history and unique gameplay style. Maybe you want to be an MMA champion, who can defeat the enemy with bare hands?  Or maybe you want to take a role of fashion model with her “toy dog”, who can smell the hazard before entering the room?


What really has happened? What kind of catastrophe that destroyed much of the population? Why were you the one, who survived? And what a strange voice, that whispers predictions, when you sleep? Skyhill is not only a story about survival. It is a story of a mystery, that might be unveiled not for everyone.




What will i get? 


Who are you guys anyway? 

We are Mandragora Team, a small Russian game development studio.

We know each other for a long time, and are able to work in a team.

Kisterev Eugene

Head of the studio, experience in IT for over 4 years. He knows strength of all team members. His previous indie project, “Knitted Deer”, was coded by himself just in a month.


Pazyuk Dmitry

Graphical designer. He is fond of typographic. Has already created several games.


Ledin Sergey

Game programmer, who has been creating games for 10 years. He is also a teacher of game development  at the «RealTime» school in Moscow. He is technical expert in team.


Balin Mikhail

Animation artist. He has created all the animation for the game. He worked in our team on other projects.


Imaikina Anna

Composer with over 2 years of professional experience

Looking for more information? Check the project FAQ
Need more information
Let us know if you think this campaign contains prohibited content.

Choose your Perk

First Responder

$7 USD
(Discounted price!)Be one of the first people to get the full version of the game on PC/MAC/Linux when it's released.
9 out of 400 of claimed

Barely Alive

$10 USD
Get the full version of the game on PC/MAC/Linux when it's released.
0 out of 400 of claimed

Apple guy

$10 USD
Get the full version for IOS when it's released.
0 out of 100 of claimed

Android guy

$10 USD
Get the full version for Android when it's released.
1 claimed

Hearing Damage

$15 USD
In addition to the previous tier you will get full digital OST of the game featuring chilling atmospheric tracks by Anna Imaikina.
1 claimed

Blurry Images

$25 USD
Get everything from the previous tier plus digital art book AND unique in-game design for your safehouse.
0 claimed

Pretty Faces

$50 USD
Everything from the previous tier plus indiegogo-exclusive design for each playable character AND get featured in game credits.
0 claimed

Early Survivor

$100 USD
EVERYTHING from all tiers plus exclusive access to alpha version of the game and above. Take part in making the game with us, by watching it being developed and leaving your feedback.
0 claimed
Tags for this project

You may also be interested in

Up Caret